Idea for a "Cannibalize Corpse" mechanic

darkdill··7 votes·3,349 views

Was playing some Warcraft 3 as Undead, where you can order your Ghouls or Abominations to cannibalize corpses to restore their health. Then I wondered whether or not such a mechanic could mesh well with League.

Just for an example, here is how I'd design the mechanic:

P - Vicious Hunger Enemy Champions, large monsters, and cannon minions drop a corpse upon death. Right-clicking a corpse will cause you to channel on it briefly, and then consume the corpse over a few seconds, restoring a significant portion of your health. Each corpse you devour also permanently increases your maximum health by 0.5%, up to X%. Corpse consumption cannot be interrupted once started, but you can cancel the initial channel.

This would definitely have to go on some sort of undead or monster Champion, though some will probably argue that it treads too closely to other Champions. It'd be a neat risk/reward thing in lane, where trying to consume a corpse will leave you vulnerable, so you would need to gauge when you can safely eat a corpse to restore your health. If you do it right, you will outlast your opponent, but if your opponent attacks you while you're eating, you're a sitting duck since you can't stop eating mid-meal (though you CAN stop yourself from starting your meal if you cancel during the initial channel; this is to help avoid death-by-misclick).

Of course, there's also the possible issues of "Cannibalism?! TABOO!", but then we'd have to talk about Cho'Gath and Tahm Kench. Either way, would this be a workable mechanic, or is it too similar to other current Champions?

14 Comments

Shukr4n2 votes

Trundle

bloxiefox2 votes
darkdill1 votes

This works differently from Trundle's; Trundle heals every time a nearby enemy dies. This one requires more input, and also results in a bonus that permanently increases your max HP.

Shukr4n1 votes

accordingly to all previous interaction with "enviroinment" u would end up to some kind of "balls" on the ground u have to walk over.

why not, but the clusterfucked screen..

GodlyBane2 votes

honestly... HELL YEA

Ironclad Dragon2 votes

KogMaw I always found it strange how the ravenous Kog'Maw doesn't eat his enemies in-game.

darkdill1 votes

You know, this mechanic could really help Koggie with a new niche. The only issue is that giving him a cannibalize mechanic on top of Icathian Surprise would overload him.

Bottom Laner2 votes

Off topic, but the cannibalism mechanic is also on the Undead in WoW

Linna Excel1 votes

This seems like a lot of work for something that could be done more easily: whenever you kill a unit, gain X life. In fact, we've got a rune that does that.

darkdill2 votes

Think of it as a tradeoff between ease and power. This one's not as easy for the player to stack up, but is considerably stronger than the Overgrowth rune.

Danjeng1 votes

Cho'Gath already restores health with his passive upon killing a unit, and gains max health from his ult. Maybe it could be Cho's reworked passive.

aaaustindestroy11 votes

Tahm Kench is a vore monster ( ͡° ͜ʖ ͡°)

SangreDeNoche2 votes

{quoted}

Tahm Kench is a vore monster ( ͡° ͜ʖ ͡°)

I feel like he should steal some mana or something from people he gives a ride to, especially if he takes a certain amount of damage protecting them. It would fit his lore better, I think.

SangreDeNoche1 votes

I'm imagining Yorick feeding you to his ghouls. Also, I think riot could use the corpses champs already drop.

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