Concerning Ashe's new passive

Luxxum··2 votes·716 views

If she gets a minicrit every time she hits a slowed enemy, but her basic attacks slow anyway, doesn't that mean she will just be critting 100% of the time? I seems this would make more sense if the slow were put into just her abilities and not her autos.

13 Comments

Variks the Loyal1 votes

Not 100% of the time. Every attack after the first, yes, and if target's are immune to slows, like with Olaf's ult or after they used Cleanse or QSS, then she'll need to reapply her slow with an auto attack before the bonus damage comes in.

Luxxum1 votes

{quoted}

Not 100% of the time. Every attack after the first, yes, and if target's are immune to slows, like with Olaf's ult or after they used Cleanse or QSS, then she'll need to reapply her slow with an auto attack before the bonus damage comes in.

yes, but it seems odd to have to use QSS or cleanse on something which can be applied ~1.5 times a second. It feels like they could have given her a more defined strength and weakness here :/

Lil Soybean1 votes

{quoted}

yes, but it seems odd to have to use QSS or cleanse on something which can be applied ~1.5 times a second. It feels like they could have given her a more defined strength and weakness here :/

The point is to make her damage consistently strong, instead of the current RNG factor of "oh dang I randomly critted them three times in a row and won" or the random "oh dang I didnt get a single crit in that duel and it cost us the teamfight I guess I'm just unlucky gg lol"

She's supposed to keep critting and keep slowing her target.

Luxxum1 votes

[{quoted}](name=Lil Soybean,realm=NA,application-id=3ErqAdtq,discussion-id=VkIcbdu5,comment-id=000000000000,timestamp=2015-04-28T20:22:33.245+0000)

The point is to make her damage consistently strong, instead of the current RNG factor of "oh dang I randomly critted them three times in a row and won" or the random "oh dang I didnt get a single crit in that duel and it cost us the teamfight I guess I'm just unlucky gg lol"

She's supposed to keep critting and keep slowing her target.

Yeah, it just seems like such a wasted opportunity to make her kit more complex.

CatSith1 votes

shes dealing bonus damage on slowed targets. Technically she cant crit anymore.

Strawberrycocoa1 votes

Except for, you know, standard crits.

CatSith1 votes

if you read the passive, she converts critical chance into bonus damage towards slowed targets.

Strawberrycocoa1 votes

I thought the bonus damage simply scaled up based on her Crit, not altered her crit function.

CatSith1 votes

IT replaces her crit function. giving her the bonus damage X% critical chance = X% bonus damage.

Strawberrycocoa1 votes

Oh, well that's going to hurt her tank shredding. :\

EDIT:

Ashe's basic attacks always deal bonus damage to slowed targets, replacing her ability to critically strike. Bonus damage increases with her critical strike chance.

Grabbed that off SS@20. Are you sure that "replaces her ability to critically strike" isn't intended to convey that this passive replaces her former ability to amplify critical chance until it was guaranteed?

CatSith1 votes

you missed the first part, "Ashe slows whoever she damages with her basic attacks and abilities."

Kingsgrave1 votes

{quoted}

Oh, well that's going to hurt her tank shredding. :\

EDIT:

Grabbed that off SS@20. Are you sure that "replaces her ability to critically strike" isn't intended to convey that this passive replaces her former ability to amplify critical chance until it was guaranteed?

Her new Q is going to be how she shreds Tanks

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