Are silences a good idea on high-damage champions?
Is a silence a good gameplay mechanic for champions with high damage? After Talon got his silence removed, people ran around the comments section declaring "Rip Talon", and to a degree from what I have heard (I don't play talon and rarely see him) they were right. Same with LeBlanc. However, Is it really a good idea to have a character's kit balanced around the enemy being literally unable to fight back? A silence takes out all forms of counterplay, as if it hits, your opponent has only their base movement speed and autoattacks to help them. When you couple this with a burst assassin like talon or leblanc, who really only need that small silence to stop a flash or zonyas to get a free kill, it seems to me that it would end up fairly toxic. If counterplay is one of the most important parts of player-interaction, why would you have something like this which more or less removes any form of counterplay? It seems Riot believes this as well, based on the removals, but I am interested to see what ya'll think.