What are your thoughts on the item: Cull?
Cull
- What are your thoughts on this item?
- Do you think it needs changes?
- Do you think it needs to be Buffed/Nerfed, Reworked or to be Removed?
Cull
- What are your thoughts on this item?
I think it should just be removed. It really has no purpose in the game.
Cull should be culled from the game.
kinda dogshit, either the hp regen on it needs to be buffed or the gold when its 100 farm is gotten needs to be buffed up
[{quoted}](name=Dr Dog,realm=NA,application-id=3ErqAdtq,discussion-id=Vk904PqZ,comment-id=0000,timestamp=2019-04-11T14:06:54.144+0000)
kinda dogshit, either the hp regen on it needs to be buffed or the gold when its 100 farm is gotten needs to be buffed up
It's not HP Regen, it's similar to Lifesteal except you gain +3 Life per Basic Attack.
well i never buy it so i had no idea lmao, 3 hp per basic is still shit tho
I never really understand when ADC's are supposed to get it, I just know as a support that if the ADC buys a Doran's Shield or Cull we just lose lane because of lack of pressure.
I have not seen or built in this item since it came out I have only seen it in some pro games but that's it yeah it probably should just be removed like I don't really know what it's role is, like it's a starting item that can give you 450 max but most champions would rather have a starting item that helps them do damage or stay in lane longer so it does nothing.
A couple ideas to make it a viable option as a first/early item
Make it 50 gold cheaper to allow 2 health pots and have a safer lane as of now you usually just can't farm with it without dying.
Give it hp, I think 50 hp so it's not as strong gold wise as doran blade would be a decent buff without breaking it to allow easier time farming.
Increase the health you get per hit on minions but only for last hitting. This would make it not too strong for dueling/spam auto minions for free hp. Maybe something around a bonus 5 hp on hit for a minion last hit?
Let it stack faster by either cannon minions giving more or lower the required last hits. It just takes too long to get the payoff for the item you ARE going to be forced to give up some farm with cull start. Making it either 50 minions to finish or (my preferred way) cannons give 5 or 10 stacks towards finishing cull
Just some ideas but as of now I can say cull is useless 99% of the time