Liandry's Torment recipe change suggestions

CoolKnightST··1 votes·463 views

item 3151 Liandry's Torment

  • Recipe: item 3136
  • Cost: 1485 + 850 = 2335
  • Stats: +35 ability power, +300 health

item 3151 Liandry's Torment

  • Recipe: item 3136 + item 3067
  • Cost: 1485 + 850 + 765 = 3100
  • Stats: +30 ability power, +450 health, 10% cdr

7 Comments

ProfDrDeath1 votes

Care to elaborate why you think this would be a good change?

CoolKnightST1 votes

Liandry's Torment has been nerfed a fell times in the AP direct because of the additonal damage mpen aplies with her passive. This in combination with a high AP value gives a pretty big powerspike for just one item. They reduced the AP to 50 (from 70). It's clearly this item is build arround AP but arround the passive & the mpen.

Removing the item 1052 and reducing the item price is a option that could basicly make it a cheaper alternative for item 3116 and further increase the item snowbal potentional.

Replacing item 1052 with item 3067 is another road namely changing it into a more bruiser style of item by dealing over time. The cdr will also be helpfull for support & it will also further increase the gap between item 3151 & item 3116. The only downside to this direction is the increased price. But for some reason I found this pretty strange anyway that a snowball item would get a mid-late powerspike that is only aplied lategame.

7ha7guy7771 votes

why did the ap drop between guise and torment?

IwfiKe3qjM1 votes

I thought maybe it's better be

item 3136 + item 3108 + 595 (795) = 2900 (3100)

+200 (300) Health, +60 Ability Power, +10% Cooldown Reduction...

MagPen and Passive unchanged

CoolKnightST1 votes

You can't give it more AP without making it to strong:

V1.0.0.152: 70 AP V1.0.0.154: Ability power reduced to 60 from 70. V3.02: Ability power reduced to 50 from 60.

IwfiKe3qjM1 votes

I never knew that history... since I'm only less than 6 months playing... so maybe

item 3136 + item 3067 + item 1052 + 430 = 3200

+400 Health +50 Ability Power +10% Cooldown Reduction

MagPen and Passive Unchanged

because my only other option is:

Reduce item 3136 AP from 25 to 20 and raise the HP from 200 to 250 with no cost change...

so item 3136 + item 3108 + 695 = 3000

with +300 HP +50 AP +10% CDR with no change on MagPen and Passive...

CoolKnightST1 votes

The problem is that they will never provide the item with that low of a combine cost. Currently the combine cost for item 3151 is 980 gold. It seems that riot really put a price on the passive. The base stats are 82.9% gold efficient. But here's the shock. Haunting Guise is 107.2% gold efficient. Riot litterly counts the passive for like 15% of the entire item. Sometimes the passive can be worth the gold but in most cases it isn't.

item 3136 is in a pretty strange position right now. It's to expensive to make it a good support item. It only builds into one situational item that scales poorly in the lategame. While you need item 3116 & item 3020 to fully abuse it's effect of the item 3151 passive.

If you are looking to the champs that building it: RumbleKarmaZyraElise. It are champs where their powerspike is their midgame & slowly transfer into sustain dps champion while the game enters lategame. It wouldn't help them a lot if they get more AP on it.

More from Gameplay

More by CoolKnightST