Why did riot even removed Spellvamp?
Back than during the s6 mid season mage updtates riot decided to remove spellvamp from the game. It was a stat which healed for a percentage of dmg you have dealt with you abilities. Kinda like lifesteal but not from autoattacks. Even than it was only avalible on like 2 items, one of which being
which back than gave you 15% life steal and 15% spellvamp, but they have changed it in to this omnivamp thing. The other item was my forever missed Will of the Ancients. It gave you a passive which healed you for 20% of the dmg you dealt, and it did not count resistances.(Also they encreased the healing on
by 5%)Kinda like an AP version of
. They decided to remove this item from the game. Theese changes propably happened because
would have been even more op than he used to be(now hes garbage as we all know). And riot said that they have removed it because nobody used it except vlad. Thast just not true.
old
. Theese champions could all made some use from the spellvamp stat, but they took it from them.(Maybe i missed a few.) They didnt rework it to be in a more viable spot. No they just removed it from every item, and started to take it from champions as a stat, as well. See:
and after her rework, i think shes gonna lose it too
. The thing i dont really get is why can AD champions heal themselfs with various types of lifesteal, by only a few auto attacks, which are not limited and have no cost. And why mages cant do that anymore, by spells which are limited by some kinda resource and has a cd. It was one of the most unique stats and it made up for some pretty unique playstyles and builds too. The main problem with it was that it could have been built on AD casters, but this could be solved by limiting spellvamp only to work with magic dmg.
with Spell Vamp.