Wits end should we put to the magic penetration cathegory in item sets
Since it reduces magic resist. Its kinda like an ap
which is in the armor pen cathegory, so it makes sense to put this in the place it belongs too.
Since it reduces magic resist. Its kinda like an ap
which is in the armor pen cathegory, so it makes sense to put this in the place it belongs too.
Just make a 'Penatration' tab and put them all in.
All of them into one?
Wits doesn't give ap...
Mages don't want to build it because they'll get melted by anything when they auto for more than 0.5 seconds.
Only special cases like
and
want to buy it because they have the stats and the steroids in their kits to make it worth buying.
EDIT:
I forgot to say that I think it should go in both Magic penetration AND in the Attack speed categories due to it's nature
would have to readjust the whole item and by that point should just make a new item. But if they made an item that reduced MR with consistent dmg then champs like
would break the item day 1.
would have to readjust the whole item and by that point should just make a new item. But if they made an item that reduced MR with consistent dmg then champs like
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would break the item day 1.

for some reason he always slips my mind.
So basically, you want an AP version of Black Cleaver?
As a Malzahar main, I would love an item like that.
Well neither does
and its still shown in the MPen cathegory.
Effectively Abyssal gives Magic Penetration by making any enemies that are hit with magic attacks have their Magic resistance count for less.
If I have 10 resistance and I get hit by a magic damage move for 10 damage it's in my favor.
BUT if I have 10 resistance and I get hit by a magic damage move that has Abyssal mask buffing it, that makes my 10 resistance into an effective 9 resistance(bad example, but you get the idea)
So it DOES effectively act as "magic penetration" by making magic attacks do more damage than someone with magic resist would have normally taken.
Abyssal is also more commonly taken for the purpose of doing more magic damage related to SPELLS while Wit's end is rarely taken but when WIt's end is taken it's main purpose is to add more attack speed and increase effectiveness of the on-hit steroids of the champ using it.
Situationally most on-hit heavy champions can build it, but only when two specific criteria are met:
as a teemo main , i build it for fun when i have 150 kills ahead of everyone kappa
Don't forget
, it gives him magic resist, attack speed to increase dueling strength, and stealing magic protections both makes him even tankier and makes enemies take more damage from both the on-hit magic damage and his Q.
They should just buff this item maybe add 10 more dmg to it
If it had 300 health that could be a premier tank item and if it had 10 more magic resist along with the 300 health it would be a premier fighter item
If it only gave some AP maybe we'd actually be using it.