Azir nerfed again

KONO RUBICK DA··1 votes·410 views

Azir Conquering Sands (Q) damage lowered to 55/75/95/115/135 from 65/85/105/125/145

don't get me wrong this buff is good, BUT REMOVE THE FREAKING E NERF

6 Comments

TheRakkun1 votes

Remove E nerf and Passive nerf.

I'll say it 100th time his tower passive sucks, just give him the CDR > AS Passive as his only passive.

Drunk Rummate1 votes

Idk why they're targeting his base damage. Should be targeting the Q scaling instead.

And remove the fucking E nerf which is just outrageous.

KONO RUBICK DA1 votes

yes, should also reduce the scaling

TheRakkun1 votes

Truly Truly Truly Outrageous Taric (But seriously if the E nerfs go through Azir might aswell be Taric)

LoLKiru1 votes

{quoted}

Idk why they're targeting his base damage. Should be targeting the Q scaling instead.

And remove the fucking E nerf which is just outrageous.

Honestly, I would just gut Q ENTIRELY in terms of damage at this point, drastically lower its cooldown and cost (5 seconds at all ranks maybe?, 30-ish mana per cast), keep the Q slow and range the same, and give the soldiers slightly more AA range.

E nerf is stupid so obviously revert that as well.

Azir should have massive DPS, but very little up-front damage, Q should be able to be used AS FREQUENTLY as possible to reposition your soldiers.

KONO RUBICK DA1 votes

you would remove his weakness which is fight out of the soldiers

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