How the fuck would you counter Heimerdinger as a melee champion?
The fucking champion just sits in top lane spamming turrets all game and because they cost 20 mana all game and the recharge time is lowered by cdr, it ends up that you can't CS, can't farm under tower because he uses W and E. You fall behind like 50-60 CS all because you can't farm because he decides to spam turrets every few seconds. If you play a champion that has no poke or anything, then you are done. If you pick Renekton for example that has no poke damage to CS from afar, you will most likely fall behind like 100 CS in 20 minutes while returning to base 50 times as he gets a massive CS lead then split pushes all game.
You try and attack the turrets and then all three of them start attacking you losing half HP, and he uses W and E and then all turrets get full charge and you lose 60-70% HP because it's early game and you can't buy MR yet.
Try ganking him, good luck because all turrets will attack you while he uses E and runs away with 20% extra movement speed.
So tell me how the fuck would you counter this fucking champion? Since when is it a good idea for one champion to make most melee champions unplayable in the lane.
I'm not saying this champion is broken by any means, but he makes the game so frustrating when you pick melee champions.
is the one I'm permabanning, don't wanna see that damn science rat in any of my games.
for example