As much as I love Conqueror, it have to be nerfed

The King Diamond··18 votes·8,951 views

It's so not fun to play against champions that plays Conq. True dmg overall is not fun. Only reason i like Conq is because im using this on Illaoi (main) when Im laning against tank or there are tanks/brusiers in enemy team or I know enemies will build armor. I can literally one shot tanks with combo when Im using Conq. As much as this satisfies me, I know it shouldnt be like that. Im not really talking about Illa right now but this rune. It works same for Irelia, Rene, Darius etc. Sugesstion - Decrease true dmg to 6-8% and revert AD changes (nerfs)on this rune. It would make Conq less opressive and buff armor users a little little bit.

24 Comments

Hammermancer12 votes

Meh, just give us fervor of battle and remove conq and PTA, with fervor stacking on both spells and abilities, adaptive even.

that much true damage is honestly unhealthy and makes counter building pretty counter intuitive sometimes.

The Anivia OTP3 votes

you can play camille and choose to have a weaker early game but in exchange you are going to have true damage on an ability

or, you can play renek + conqueror , do the same but with a better early lane

i hate that rune , EVERY annoying champ top plays with it

on the other hand , make it more accessible to some champion like anivia, i tried that rune, it is GORGEOUS on her.

ToothpickSamurai3 votes

when you play a game and half the team have conqueror and IE and your full armor malphite that was picked to counter their team with almost 5k health and 850+ armor only to be deleted by the 90% true damage being output by them. Riot needs to stop adding more and more free sources of true damage to the game, on one champion ability here and there is fine but items and runes that everyone can take, the line gets crossed real fast and there's no counter but to delete them or cc them indefinitely which isn't always on demand. Feels so damn bad.

Šhαco2 votes

{quoted}

when you play a game and half the team have conqueror and IE and your full armor malphite that was picked to counter their team with almost 5k health and 850+ armor only to be deleted by the 90% true damage being output by them. Riot needs to stop adding more and more free sources of true damage to the game, on one champion ability here and there is fine but items and runes that everyone can take, the line gets crossed real fast and there's no counter but to delete them or cc them indefinitely which isn't always on demand. Feels so damn bad.

u cannot get 850 armor AND 5k health, either one

ToothpickSamurai1 votes

on Malphite you get a lot of armor from W, so you can actually get 850 Armor and 5k health, although that 850 armor is only until you lose your passive shield, but it still does quite a bit while it's up, until they true damage through it all. You also gain health from overgrowth so you can't get almost 5k health in practice tool with just items.

crispy663 votes

a better nerf is it shouldn't refresh on melee champions while staying in combat

Mordepool5 votes

At which point it no longer remains a Bruiser rune.

I'd like to see it do less % true damage as you gain more attack speed

crispy662 votes

how does that nerf bruisers that abuse it?

how about it does less damage the more health you build?

ankoanko192 votes

Because bruisers rely on extended fights and not quick bursts. Otherwise PTA would be the most optimal rune, but it isnt.

crispy661 votes

that has nothing to do with my question to him, which is

less % true damage as you gain more attack speed

how is that a nerf to bruisers ? the only attack speed item they build is trinity force, bruisers build more health than attack speed

ankoanko191 votes

a better nerf is it shouldn't refresh on melee champions while staying in combat . Not a good idea.

Mordepool1 votes

The point is to reward melee champions for staying in a fight With the refresh. Remove that and it becomes a poke rune. Which only Marksmen will use. That's so obvious. Try some deductive reasoning before you propose changes

DarukongSr1 votes

{quoted}

At which point it no longer remains a Bruiser rune.

I'd like to see it do less % true damage as you gain more attack speed

Now that's an idea, because champs like jax and tryn have become absolutely disgusting and no longer have any countrtplay besides cc.

Spicy Rice1 votes

They never had counter play other than cc. It's just that without Fervor, they were so lackluster, that people forgot that they are very strong champs given the right conditions.

Conqueror doesn't make the OP. All it does is make their lane phase easier, which then allows them to carry, due to how the current meta caters to burst per sec, and due to them having both burst per sec, and high survivability, they excel.

Laceration1 votes

remove it and rework bruisers

Killer of Night91 votes

I would like if they just add again fervor of battle. It could revert some of boring and oppressive buff made to champion (MasterYi Darius LucianYasuo ) adding a sustained option of damage instead of a burst one. It would also turn down some of stronger diver such as Irelia Jax into a sustained version of they was (literally now they're just Jump and Kill). Tank would also have a better time to deal since the fervor require to stack and also item 3071 could return as a good bruiser item since it synergize with only flat AD instead of true damage and AD.

Mael bro1 votes

Atleast we bruisers have an ability to dumpster tanks. Instead of them outscalling and outclassing them after they finish their item 3068

Sad Chihuahua1 votes

Wouldn't it be better if it gave lifesteal instead of the true damage. Helpful against tanks, yet not as oppressive.

DarukongSr1 votes

Lots of champs were not built with conqueror's true damage in mind and have lost most of what remained of their counterplay, which was to build resists against them and cc them. Now cc is the only counterplay, and I think many people agree that that is unhealthy. Champs like jax, yasuo, tryn, irelia, etc should not have true damage in their kits because it makes them toxic as heck and diminishes the value and identity of actual true damage champs like vayne, Cho, Darius, Olaf, etc.

Sire Hippington1 votes

Just some math on how much damage increase the truedamage is

vs 50 armor: 33.33% damage reduction, 100 physical damage get reduced to ~66.66, with conqueror you got 80+20 beeing reduced to ~53.33+20=~73.33 which is a ~10% increase in damage compared to normal

vs 100armor: 50% damage reduction, so 100 physic damage get reduced to 50, but with conqueror, it's 80+20 damage beeing reduced to 40+20=60, which is a 20% increase compared to normal.

vs 200 armor: 66.66% redction, 100 get reduced to ~33.33, with conqueror it's 80+20 beeing reduced to ~26.66+20 = ~46.66 which is ~40% increaseed damage compared to the normal ~33.33

vs 300 armor: 75% reduction, normal damage would be 25, conqueror changes that to 20+20=40, which is a 60% increase in damage.

so basically, for every 50 armor the target has, your damage is increased by 10%

Now for compairson, PTA gives a 10% increase regardless of armor, the S4 offensive 'keystone' gave 3% increased damage...

AirKingNeo1 votes

Grasp is more broken.

Blåbæret1 votes

There are many issues in this game atm, conq is not one of them.

Best Ekko NA4 votes

{quoted}

There are many issues in this game atm, conq is not one of them.

All keystones that deal damage are the issue with the game, including Conqueror.

Conqueror is a massive problem because it defies the core mechanics of the game by letting every champion deal true damage. The solution to fighting Tanks shouldn't be to make a Keystone which deals true damage. That alone is a fatal error in design, what stops the very champions it's designed to beat from using it? Nothing.

Here is the basic design of the game:

Damage --> Resistance / Armor --> Penetration

This is what we have now :

True Damage (Conqueror) --> Build Health (because nothing else fucking matters) --> Penetration (to make health useless).

I've posted trillions of times before this keystone was ever implemented

TRUE DAMAGE IS NEVER THE ANSWER.

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