can we make getting devourer easy to get but lower the damage just a little?

Son Olivia Hye··1 votes·288 views

With most of my games ending in 20 mins or less, devourer is useless right now. So when its sated it would do 50 damage instead of 60 and when its not sated it would do 25 damage instead of 30. Getting the sated devourer would require 25 stacks instead of 30.

4 Comments

DJColdCutz2 votes

On average you should get sated at ~20 minutes. If you prioritize skuttlers and like 1 dragon, you easily reach 30 stacks at 17-18 minutes.. If you're winning a game in 20 minutes, it should be even easier to get the stacks with kills/assists/enemy jungle..

TeemoJenkins1 votes

{quoted}

On average you should get sated at ~20 minutes. If you prioritize skuttlers and like 1 dragon, you easily reach 30 stacks at 17-18 minutes.. If you're winning a game in 20 minutes, it should be even easier to get the stacks with kills/assists/enemy jungle..

I've had trouble getting sated by 20 minutes in 5.22 with the increase to the item cost, what champs are you hitting sated @ 20 with still consistently? What's your path etc?

DJColdCutz1 votes

The only jungler I use sated on is Warwick, so I'm pretty much power-farming to 6 unless I have red/krugs passive and bot or top is really pushed in.

I really really focus on getting stacks in those games. If I don't have my ult, I'm jungling/taking the scuttlers on cooldown. When the other jungler ganks, I check the other side of his jungle/counter gank, depending on where I'm at on the map. And I look for those dragons whenever I can.

Scuttlers are the biggest thing though. If I'm in a game where I can't get the scuttlers or a dragon, I'm not getting sated until 25-30 minutes..

TeemoJenkins1 votes

Sated is a gateway item to show good jungles vs sub par ones - if you're hitting your stacks and still being relevant in game you're doing it right imho.

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