QoL changes for Shaco

ChickenWrap··3 votes·1,086 views

What do you guys want?

I would really like to know how long my clone lasts before blowing up. Everyone else has an indicator. Why doesn't Shaco? I would also like to know the activation range of my W. (An activation range circle around the placement circle would be amazing. Perhaps just hover-indicator after placed?) I would love a more responsive clone when I use R instead of Alt to move it. Perhaps the clone could also continue attacking people after you die? (Not continue to be controllable, but like... I gave it a command before I died and now it's just chasing them and stopping when it touches them. What's up with that? Why is it suddenly so frightened?)

What do you guys think about giving the clone buffs? Or would that be too powerful. The clone already applies the Elder Lizard burn IIRC.

6 Comments

Teddie1 votes

I think the clone continuing to attack after you die is a wonderful mechanism. I'd like his jack in the box changed all together. Everyone else kills us with turrets, explosions, blades. I don't think a Jack in the box would kill anyone really. I'd just like to see a different type of fear used but that's just personal opinion!

ChickenWrap1 votes

I also want to keep AP Shaco intact.

Darkomantis1 votes

The clone use to have the ability to continue attacking after you die but Riot removed that function.

SpellFlinger1 votes

I believe that not giving the clone buffs is apart of its "counter play". To let the keen observer be able to tell the difference between the shaco and his clone.

ChickenWrap1 votes

I also believe this.

Darkomantis1 votes

The only thing Riot needs to consider for his ultimate is make the clone less clunky to move around and attack with. It can be annoying at times where you're trying to move clone/get the clone to attack someone but it stops for some random reason.

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