FINALLY Riot nerfed Graves' MR and Armor gain

invisiblecat1··39 votes·1,837 views

Quickdraw (E) Armor and MR reduced to 5/8/11/14/17 from 10/15/20/25/30 You realize that a champion who was mean't to be an adc could get up to 120 BONUS Mr and Armor in just under a minute. It was really broken, it made it so Graves jungle would take no damage while clearing, and could still build most damage items and just WHY WHYYYY did this exist. He still gets a stupid amount of resistances for an adc, but yay like 1/2 the resists. And also they finally buffed Taliyah and Nunu yay again http://www.surrenderat20.net/2016/09/920-pbe-update.html#more

26 Comments

Swiftstrike413 votes

About time. His true grit nonsense was pretty ridiculous for awhile.

IPromiseTomorrow1 votes

9 months or so. Big while XD

MunchCrunchLunch1 votes

nearly a year you mean

Only Play Darius3 votes

Look at that. Another instance where Riot nerfs damage repeatedly, then ends up finally nerfing the actual problem but without undoing any damage nerfs. I just want my botlane Graves back.

Aazzlano5 votes

Lol he still does WAY too much damage. His damage should be nerfed again.

Only Play Darius2 votes

I feel like it only seems he does so much damage because he stays alive so long to pump it out, so this should help

Vekkna2 votes

Not really. He can sit in a river bush with just Warrior and delete a mid laner roaming to top with smite > q > aa > E aa > R, and it's extremely fast because of his auto reset.

It Hertz When IP1 votes

Smite. Which all botlaners take. Yep.

Vekkna1 votes

Graves is played jungle 82% and top lane 13%, so your sarcastic smartassery is rather misplaced.

It Hertz When IP1 votes

The discussion was about balancing ADC Graves.

Vekkna1 votes

The OP says "Graves jungle."

It Hertz When IP1 votes

[{quoted}](name=Jelly Mac,realm=NA,application-id=3ErqAdtq,discussion-id=VPAe7aEM,comment-id=0005,timestamp=2016-09-21T11:17:20.718+0000)

Look at that. Another instance where Riot nerfs damage repeatedly, then ends up finally nerfing the actual problem but without undoing any damage nerfs. I just want my **botlane **Graves back.

Aazzlano1 votes

It definitely will help. But will it be enough to make him balanced? No. Not even close. And that's kind of sad, that a champion is so badly overtuned that he has to have his Armor AND MR reduced by over 50 each at full potency of his kit. And he will still be overtuned since all of the Armor and MR he is getting is completely free. It's not like it takes a percentage of his power budget, his other skills are all incredibly strong on their own.

ZephyrDrake2 votes

i hope you enjoy Taliyah since the next time she gets touched will be a gut nerf since she is already pretty damn strong

invisiblecat13 votes

They just nerfed into one of the top 10 lowest winrates. She used to be play a lot, but they removed her E damage, changed her W casting, and destroyed her mid game wave clear. She is pretty trash tier r n

yay nibbers1 votes

It's just her average winrate that's trash though. People with a lot of experience on her are still doing really well, but a lot of people playing her haven't played her quite that much. http://image.prntscr.com/image/96d134aa0a9f42328121366891550242.png

inplane1 votes

[{quoted}](name=Ron Pitts,realm=NA,application-id=3ErqAdtq,discussion-id=VPAe7aEM,comment-id=000100000000,timestamp=2016-09-21T17:40:09.707+0000)

It's just her average winrate that's trash though. People with a lot of experience on her are still doing really well, but a lot of people playing her haven't played her quite that much. http://image.prntscr.com/image/96d134aa0a9f42328121366891550242.png

Her Win Rate % by Games Played is also pretty trash too. Compare her to the likes of Anivia, Viktor, Orianna, Mid Zyra, and Cassiopeia. They all have a winrate above 50%.

Taliyah? 48.6%. Even Jungle Aatrox is above a 50% winrate for 125+ games. Azir has a 49.2% winrate. That's plain horrible.

inplane1 votes

{quoted}

i hope you enjoy Taliyah since the next time she gets touched will be a gut nerf since she is already pretty damn strong

https://youtu.be/8EC2y8SD7wg?t=1m21s

I totally agre- ohwait.

Dracocrash1 votes

taliyah is anything but strong right now.

flibitydoo1 votes

It exists because he has as much range if not less than Urgot

actually checking the wiki, his autos are 425 range and so are urgots. So y'know, they gave him that durability probably for the same reason why Urgot get's a mana shield.

and to be fair, he's not really a proper ADC (just like Urgot). No one really plays him botlane because he get's dumpstered by ranged poke down there. He's really just a ranged fighter, without the cc/DPS that urgot entails, but with lots of aoe damage and burst.

Sinlaire1 votes

which is why they nerfed it and not removed it.

PermabannedGaren1 votes

{quoted}

You realize that a champion who was mean't to be an adc

Graves was billed primarily as a top laner for his rework. He's a bruiser.

Only Play Darius7 votes

Not at all, he was billed as a traditional ADC with more burst and tankiness at the cost of short range and reloads, to help round out certain comps that maybe needed an ADC who could survive a little longer. And he was strong botlane, but was stronger top/jg so of course people abused him there. Riot nerfs his long range damage and the way he interacts with crit and essentially was forced into a jungle bruiser state after that.

tooomine1 votes

except that he's now, even more so than before, not an adc. now he's probably a garbage tier jungler and top laner.

GJ. he certainly won't be missed in the botlane meta.

Ralanr1 votes

Hope this doesn't completely remove his jungling. I'll admit it's an interaction I like.

Noxja1 votes

riot should nerf graves dmg too and riven

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