A Possible Solution to the ADC Crisis
Nerf Zeal.
Cost: 1200 -------> 1450
Attack Speed: 15% ----------> 0%, However the AS on the Finished Item Remains the same.
Nerf Zeal.
Cost: 1200 -------> 1450
Attack Speed: 15% ----------> 0%, However the AS on the Finished Item Remains the same.
i understand you want to nerf it, but lets not get stupid about the nerfs... be more reasonable about the nerfs.
These nerfs are pretty rational... The Items only 250 more expensive, and the AS on the finished recipe stays the same.
No it's not.
How is it rational taking away a huge portion of an items use that like buying a fiendish codex and taking away the AP while leaving only a +10% cdr while increasing the price.
Reducing the atk speed, sure. but don't be foolish about it, lower it to around 7%.
If you want to nerf marksmen without reworking crit then you need to increase their combine costs from their current ridiculously low (400-600) to a much more reasonable 900-1100.
If you want to nerf marksmen by reworking crit then you turn all crit items into energize items.
Whst does zeal by itself have to do with the problem?
Ardent censor still exists. Infinitity edge is still cheaper.
If anything increase the combine cost by 300 for shiv
My solution is remove the energizer combo and make all zeal items have thw unique bonus.
Them we have to choose ONE and get more attack speed from bortk/wits end or build more ad.
Shiv for waveclear, Rfc for poke, runaan for synergy or Pd for damage reduction.
[{quoted}](name=Rockem Sockm,realm=NA,application-id=3ErqAdtq,discussion-id=VMeEAcEh,comment-id=0002,timestamp=2017-10-04T20:49:09.549+0000)
Whst does zeal by itself have to do with the problem?
Ardent censor still exists. Infinitity edge is still cheaper.
If anything increase the combine cost by 300 for shiv
My solution is remove the energizer combo and make all zeal items have thw unique bonus.
Them we have to choose ONE and get more attack speed from bortk/wits end or build ad
Do you even understand what that combo does? Because i guarantee its not the problem you think it is. The problem is crit items are extremely cheap, extremely gold efficient, and extremely powerful compared to other items.
Energized is not a problem. In fact, its what crit SHOULD be reworked into; Energized is much easier to balance and still retains that "power spike" playstyle that riot and marksman mains love.