State of Botlane= He who receives ganks shall win
How about bringing it back to the ADC and the support get to decide the lane?
How about adding an opportunity cost to teams just 4 manning bot.
Last game we had 4 invade bot before 5 mins passed..
How about bringing it back to the ADC and the support get to decide the lane?
How about adding an opportunity cost to teams just 4 manning bot.
Last game we had 4 invade bot before 5 mins passed..
meta wont change cus of worlds cancer
So then what should the junglers do if you don't want those ganks to have any impact? Just have a danceoff at dragon pit?
@thread This is a symptom, not the condition.
The condition is something called "Late game in 6000g";
. The only way to treat the cause is a MASSIVE price hike - were talking +300G on EVERY Crit item to bring combine costs up to 900~1100g.
It IS up to the adc and support. It's up to them whether or not to ward and pay attention to ganks.
Also, your mid just sucked at pinging missing.
You have 2 people bot. That means you can perma-ward the bot river and should spot anything other than a lane gank or a dive from behind your tower well before it hits and be able to escape to the relative safety of your tower. And you have 2 people to watch for mid going mia and roaming bot. 2 people to watch mini map for enemy jungler. Play smarter.
Unless it is obvious you are way better 2v2, there is 0 reason to play agro bot. And too many adc's perma-shove lane which just begs the enemy to gank for free kills. Just sit on your half and farm. Adc's turn into THE carry mid/late game regardless of kda - no need to be too aggressive and throw an unbeatable lead to your opponents.