Has anybody else noticed this about the 1st towers

warpenguin555··16 votes·1,713 views

They seem to be a heck of a lot easier to take down now. it could be just me, but i swear they go down so much faster now.

10 Comments

Junkο6 votes

They have 1k less health than they are supposed to have

Duke Anax1 votes

Yes they are too weak right no, however I think they are supposed to be weaker than the next towers to some degree.

I the old rift, it took a while until you were ready to take a tower, but then the others would fall like dominoes.

Now if you take the firsat tower and try to dive the second, you get a surprise.

Creamy Seaman3 votes

Have you noticed that a tank can dive way longer under the inner towers?

M4nTiCoR31 votes

Yes...I believe there are numbers to support that theory, but i can't remember what they are or where exactly either. Probably somewhere in the massive pre season patch notes.

Desmond Law1 votes

Towers honestly need a new pseudo-item. I see them get destroyed so easily now.

Gate of the Guardian: If this tower loses more than 15% of its max health within 2 seconds, it gains a powerful shield equal to 100% of its current hp. This shield will absorb 70% of damage dealt by champions and will persist until broken or all enemy champions leave a 2000 unit radius.

Rock Rockburgh1 votes

That's a bit too strong, I think. Maybe 10% of max HP, can proc once per X time. As it is, you're punishing people for building juuuust a little "too much" damage. The "optimal" damage for an ADC will always be however much deals 14.99% of the next tower's health in two seconds.

ChaoticPinecone1 votes

if you do this, how do you suggest people take down towers outside of picking an assasin who can dive you? a ziggs or xerath can already waveclear for days. this would prevent an adc from even trying to break the tower hit by hit. and splitpushing would be severely hindered too.

unless you stomp your opponent, games would take too long.

PrinceArchie1 votes

They are slightly buffing Towers iirc.

Smoooore1 votes

I keep seeing towers getting taken down by minions alone at around 15 minutes. If mid roams bot twice without the jungler covering lane, that tower will be gone.

Ale non è male1 votes

The fact is that turrets doesn't get anymore armor and MR over time, so once you got your damage items or minions get stronger, they can take the outer turret down faster. Inner turret which has the shield is tougher than before to take down, so I guess things are going as expected And this is good to discourage teams that just go for pushing mid regardless of everything while not rotatiing to objectives or defending towers, as if the assault fails, enemy minions can take down their outer turret and open up to chances for the enemy and force them to get to dragon/baron to get buffs to break the balance, opening up to other strategic choices

More from Gameplay

More by warpenguin555