why is this game balanced around ranged ad?

MunchCrunchLunch··2 votes·732 views

to me its just mind boggling. why did riot decide that the adc role. which is a role and a champion class at the same type. has to be the centerpiece of this game?

give me your opinion. what is more fun. having an adc every game. or playing around the certain combination of champion types your team has. including watching pro play. instead of the current. who can 100-0 the enemy adc faster wins the game league. just an honest opinion.

what do melee carries do in this game? split push really. they can't play interactively against the other team before getting cced to death and blown by the adc.

hear me out for a second. how much does zed or lb do in an entire combo. 2.5k damage or so. now jinx or cait. don't burst. but do sustaine damage. now listen. whats the cd on an auto late game. 0.6 seconds. nearly 2 autos a second. caitlyn and jinx critting at nearly 1k damage. a single auto is doing more damage than zed's or leblanc's Q that have idk 10 times the cooldown? I mean I've seen leblancs kha zixs die to an adc alone in a cpl autos. 40%-50% hp in an auto or more if you have statik shiv or such.

now this game is hero based not class based. its called league of legends. now league of ad carries. it should be balanced around lanes and champions. not a single role/class that every other class in the game have to be balanced around for them to be considered healthy for but its certainly ok for them to get a pentakill on you because they are supposed to win the games not you.

now if you're gonna disagree with me explain to me why couldn't other roles be the center of it. and wouldn't youf eel the same way I do. because we're all biased. about that class. nobody is picking a mage or a melee carry ( oh god only when they get buffed to brokennness and even then they are judged by their ability to dive and kill adcs) in pro games. or even regular games.

nobody enjoys playing against a ranged champion as melee. but its a whole lot of fun to blow up some suckers before they can even touch you.

look at the marksman update. they didn't update just he marskman but they changed a lot of classes to balance them around the ad ranged. they buffed a cpl asasassins. which one of them was zed to control carries. but got nerfed later. because zed punished other melees and non-carries too hard as his job was to kill carries same way carries job is to do damage. meanwhile i see the thread of " i can't do my job as an ad because an assassin is killing me?" well can't the rest of the other team say " i cant win the game because the adc just kills my whole team".

there is a thread about this that was created 3 years ago and had about 1.5k abvoes or so and not a single riot replied to it. riot never replays to any of these threads.

http://forums.na.leagueoflegends.com/board/showthread.php?t=3551106

^ thats the thread just found it.

nearly every pentakill i saw last season in pro play was sivir or lucian or ezreal. sure everyone has a job in league. but this is where what league is pretending to be is not true. its claiming to be a hero based game not class based. and having to do a job around your adc makes it a class based game. nobody is like " oh look that malphite tanked damage so well so exciting for lucy to get that penta". no everybody loses their shit and like " holy shit what an outplay lucian with the pentakill the enemy team can't dodge autos because they aren't skill shot . OUTPLAY".

and ofcourse here comes the downvotes with no logical explanation to why they disagree with me. I don't see a non adc in bot lane. I don't see a mid lane or top lane support. but I see ad carries being in every other role (outside support) and still have a role reserved to them..

here comes a tank that can reliably dive an adc and kill them. nerf it to the ground. the only way to kill an adc if the whole team just dives into that little fucker and hopefully put him down.

the other day in a game as jax I was doing okay. beat my lane opponent. I catch the fed jhin. kill him. here comes the team fight me trying to jump on him and kill him. get cced by his team and get critted for 1k damage and die in a cpl seconds. being a mele champion i have to commit to the all in. at the same time having one possiblity is killing the adc. meanwhile he can depend on his team to cc me. heal. flash out of my engage. or have someone else disengage him from me.

if i annoy you am sorry i can't let this subject go. there isn't any logical reasoning for it except design bias.

am gonna end this thread with this last part. for the most part stealing some text from that dudes 3 year old thread

stop comparing ad carries to other carries. and compare them to other classes. if adcs were literally. right at this second. all of them in general. were nerfed to the ground. you know what? nothing would happen. why. at the end of the day. the adc job is to beat the enemy adc at mowing down the enemy team. if the're both worse. we're at the same point. no adc's winrate would change for the most part because there is always an adc on both sides of the map

the only thing you'd be giving is a fucking breathing room for everyone else in team fights. whether is baby sitting you or trying to kill you.

so adc mains have the right to call out other classes for killing them with no mechanical counterplay. but we don't have the right for calling out the adcs for killing us with no mechanical counterplay.

if you put a little thought and logic you will find out that pretty much everything is tied to ad carries in this game in some way.

the game became too stagnant for me because of this. watching or playing

6 Comments

Elite4Runner2 votes

This is painful to read, and to be honest, I just stopped after the third paragraph. You really need to learn what the difference between a period and a comma is, and much, much more about grammar.

Sorry to be an ass about this, but your ability (or lack of) to communicate will significantly impact your ability to convince people to support what you're trying to express.

AcidTheWarlock2 votes

Lol, if you think Jinx/Cait are bad for crits, watch a good player on Draven .

Also, ADCs are the strongest champs late-game. There's a reason they get all the pentas in LCS, and that's because they need farm. Once an ADC or any DPS champ really (fed Cassiopeia / Azir are just as powerful) gets enough farm, they start smashing everyone.

Of course, they don't have great initiation unless your name is Kalista.

And she's kind of broken and Rito refuses to fix her after that last dumpstering.

MunchCrunchLunch1 votes

{quoted}

Lol, if you think Jinx/Cait are bad for crits, watch a good player on Draven .

Also, ADCs are the strongest champs late-game. There's a reason they get all the pentas in LCS, and that's because they need farm. Once an ADC or any DPS champ really (fed Cassiopeia / Azir are just as powerful) gets enough farm, they start smashing everyone.

Of course, they don't have great initiation unless your name is Kalista.

And she's kind of broken and Rito refuses to fix her after that last dumpstering.

i wasn't talking about a specific champion rather than the entire role as a whole.

FioraWillCarry1 votes

Too many core mechanics in the game itself add up to marksmen being the best carries in the game. To change this would mean a complete overhaul of stats like crit and attack speed, an overhaul of how AD interacts with auto attacks, an overhaul of items that grant stats that currently benefit marksmen. Basically, you'd need to completely change the game to change this fact.

The point is, given how the game works currently, very dedicated people have figured out that marksmen are the ultimate class of carries. There are dozens of variables that interact with each other to make this true.

MunchCrunchLunch1 votes

{quoted}

Too many core mechanics in the game itself add up to marksmen being the best carries in the game. To change this would mean a complete overhaul of stats like crit and attack speed, an overhaul of how AD interacts with auto attacks, an overhaul of items that grant stats that currently benefit marksmen. Basically, you'd need to completely change the game to change this fact.

The point is, given how the game works currently, very dedicated people have figured out that marksmen are the ultimate class of carries. There are dozens of variables that interact with each other to make this true.

and thats my problem with the game.

Meurtrierr1 votes

I completely agree with OP.

This is why every games almost always feel the same.

Lol is getting old for me. In fact, i uninstalled it. Waiting for 20 minutes a game is getting old and all this hard monstrous metagame is getting way too old. While i'm mostly done because i hate the match making, lol is also getting way too boring and repetitive for me.

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