New rageblade seems lacking with no base attack speed for building from an item with attack speed.
Yes I am saying 15 on hit damage. 35 AD and 50 AP for an item that cost 3600 and builds from an item that offers 25% attack speed but the final item has no base attack speed seems bad.
Also a side note, Range will completely break this item if the double on hit effect for ranged is not nerfed or removed for them. It was changed to every 4th for ranged instead of every other auto while on sated for a reason. This item will easily break kayle and potentially the likes of Trist if it keeps the gunisoo's rage/phantom attack passive on every other auto. This item will be more then stat efficient on ranged for how safe ranged can get and keep stacks in a team fight even without the gunisoo's rage passive.
Current Base stats 35 AD 1225 gold value 50 AP 1094 gold value 15 on hit magic damage 375 gold value 2694 gold value unstacked. It is 74.83% stat efficient without any stacks.
The lack of attack speed as one of the base stats is likely the biggest issue with this item as currently posted. Current Fully stacked it is 48% attack speed 1200 53 AD 1855 74 AP 1572.5 15 on hit magic damage 375 5002.5 gold value without the double on hit effect passive. 138.95% stat efficent without the double on hit passive every other attack
CONCEPT TO MAKE ITEM REALLY CLOSE THE SAME GOLD EFFICIENCY BOTH STACKED AND UNSTACKED WITH BASE ATTACK SPEED
What would I suggest changing? For the base stats make it more like the items that it builds from instead of completely ignoring the attack speed. 25 AD 875 gold value 40 AP 850 gold value 25% attack speed 625 gold value 15 on hit magic damage 375 gold value 2725 75.70% gold efficient with no stacks.
for each stack change attack speed to 5% per stack up the AD to 4 and AP to 5 with a max of 6 stacks 55% attack speed 1375 value 49 AD 1715 value 70 AP 1531.25 value 15 on hit magic damage 375 value 4996.25 effective gold value without the double on hit passive. 138.78% stat efficient without the double on hit passive every other attack
Attack speed is one stat that several fighters are heavily dependent on but the lack of a decent amount of it on other items like Trinity force these days is making champs who have historically got Trinity not like it and overall become less effective rushing trinity. Rageblade has become the rush item not out of feeling great but out of being more effective.
Also please make on hit abilities add a stack, not all abilities just on hit ones. It has made rageblade feel really off on Irelia who has been getting it more out of trinity not being effective enough of a rush item anymore. Yes this would apply to Ezreal Q and MF doubleup as well.
And Please keep and eye on kayle since she will likely be the most prone to break this version of the item shown on the PBE.