Ranked new champs: time + mastery

Nebuul··2 votes·522 views

Disclaimer: this post is not a rant. It is an attempt at a feasible solution to a real issue.

Opening day new champs are the bane of fun in ranked. There are 3 main issues: undiscovered bugs, inexperience facing a champ, and inexperience using a champ (aka practicing in ranked). The first issue genuinely ruins games, but is usually at least countered swiftly with champion pick disables. The second issue is really a non-issue. It is no different than facing a rare our non-meta pick.

The prevailing issue then is, I think, effective 4v5 matches where someone picks a champ hoping to win the match due to OP release day syndrome, but basically feeding and costing his team the match because that player doesn't know wtf he's doing or how to work with the other champs in a team comp. However, riot does not want to have a tiered release where a champ is first in normals and then in ranked. Therefore, I suggest a time vs mastery system.

Basically it works as follows: when a champion is released, for 48 hours thereafter, a player must have level 3 mastery to use that champion in ranked games. That mastery requirement reduces by 1 every 36 hours after, so that after 5 days, the champion only needs level 1 mastery to use in ranked. On the 7th day, it will be available the same as any other champion.

Why is this better than a tiered release? Well first, a tiered release isn't going to happen. Second, this means that when you see the champion in a ranked match on the first day, the player will have already performed well enough with that champion to have earned rank 3. Third, this means that people using the champion at the end of the week will have at least been able to, theoretically, see the champion used effectively so they'll have some base strategy to go on. That way, teammates need not dodge when the champ is picked on their team.

8 Comments

khorney1 votes

I like this idea . I mean bard was safe to use in ranked because of his stattus as a supp . how ever ekko pff. Lol I smashed him as Quinn it's not that the guy was bad it's because Quinn counters him blind is op .

COWmanLord1 votes

The bard jungles... so many bard jungles... don't take me back to those days...

Tsen1 votes

No... sure mastery shows progress but it doesn't really affect skill level and it shouldn't affect who you want to use for ranked. I agree that there are issue with new champions being available for ranked immediately upon release... I just think a better solution is to have them disabled for ranked until a week after their price reduction. This gives time for people to learn the match up, and allow patch tweaks as they are sure to come.

Seeing a new champ on any team in ranked is just a gamble for both sides unless the person is extremely cocky or had access to pbe practice.

Dreadlocks1 votes

I just don't play ranked when a champion gets released, wait for the next patch so they can nerf him.

Tsen1 votes

New champs are normally perma banned anyways, unless first pick is like "Don't worry, I'm going to play it if they don't ban"

Dreadlocks1 votes

Very true, but if the off chance that it doesnt.. ouch. Not to mention then you lose out on banning the other overloaded/op champs xD

fiqolek1 votes

I like the idea. I think it should be banned. If pros have time to learn why we don't have time to learn how to play/counter him.

COWmanLord1 votes

This would be an interesting system to try. Maybe lower the time constraints a little bit, but this would be a good way to stop the flood of players taking their new champs into ranked immediately. The only downside is that there are some players who may have acquired some experience on the pbe and they would have to wait longer even if they were qualified, but that amount is a pretty small minority.

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