You know that tanks are not balanced when full tank Rammus gets more kills than Yi
And can 3 shot a carry.
And can outrun anyone and then just taunt them to death.
And it takes 4 people to fight him.
And he still manages to kill 3.
In a ranked game.
And can 3 shot a carry.
And can outrun anyone and then just taunt them to death.
And it takes 4 people to fight him.
And he still manages to kill 3.
In a ranked game.
sorry did you mistake Gameplay for Memes and Games?
I thought you did... this seems like a shitpost from a shitlord.
Ikr, doesn't even build QSS yet he's complaining....
The more I look at this history, the more I'm convinced this must have been a Cardboard 5 game.

I wouldn't judge any champions balance by the results of this game.
and this is why you have DR in your name DRCYANIDE
[slayer-pantheon-thumbs]
Don't forget how Jinx also has two
for a combined total of 20% life steal when she coulda gotten something else for more sustain or burst, or both.
I'm honestly curious about the Zac who has Rabadon's Deathcap as their sole AP item.
trash yi build trash corki build (corki is trash anyway) no black cleaver on yorick against 3 tanks no void staff on lux rabadon on zac instead of magic pene
all i know by watching this game is that you're bronze, and your team was bronze.
He is, look at his op gg
Why is there a full tank Yorick
he's not a tank damn it
he's a juggernaut
where's the triforce/cleaver?????
it's a bronze 4 game.
I'm probably freaking Bronze V if I would play Ranked but even I know that's dumb
Rammus isn't really a tank imo. Even if he builds that way. The monster is just loaded with tons of damage. He's just a large middle finger to champs like Yi
It's still not very fair for a champ to be able to build 464 armor and over 5000 health and be able to 3 shot carries and get 40+ kills.
rammus gets damage from building armor
He gets AD anyway.
ad = damage
rammus gets damage from building armor
[zombie-brand-facepalm]
Well yeah, but people could take that as his abilities hitting harder, which isn't the case because they mainly scale off AP.
Sorry, I tend to be technical.
well his W does scale with ap and ad... its a built in thronmail ...
people dont think of ever getting
on him to make his abilities stronger cuz they have ap ratios... and lowering the mr of enemys and providing magic pen
making his abilities stronger. and his core items like
stronger by having magic pen
I didn't know his W had an AD scaling actually.
it dont have an AD scaling it scales with armor and does magic damage
Not if they build qss which clearly isn't an option apparently.
ADCs should build QSS if they want to survive this game, which gets more apparent to me every day
Sigh I miss back in the day when everyone knew the 6th slot was a situational item....."But maaaah dumage" as everyone likes to say.....
40 kills....this must be bronze.
Anyway this is how you deal with rammus, he taunts someone, accept that person is going to die and the rest of your teamamtes should throw everything at the bulk and nt at rammus himself, honestly the guy does more damage if you try to attack him than if you just ignore him
The problem is that he taunts me, and I'm the team's main damage dealer, so without me we can't deal much dmg.
you have 30 deaths as yi... trying to fight a rammus...
do you not realize he beats you for you hitting him ?
I don't try to fight him. I run away but he's faster and then he taunts me.
he counters yi and everything you want to do...
you should of took
vs him and got a build like this
giving you lifesteal, cc reduction, armor pen, attack speed, crit , movement speed and mr
I woudl have actually gotten
instead of
. And rush
since it will have reduced the effect of the thornmail and removed the taunt
for attack speed and life steal plus the bonus damage 6% of targets current hp
look at team he was facing there is tons of hp built..
has armor pen ad and mr plus the shield active if he gets burst down by
and makes him more dangerous when lifeline triggers giving +10% spell vamp +10 % lifesteal til out of combat
would make him harder to kill and more dangerous when he is low hp and increases the lifesteal on bork
Bork gets diminished returns on high armor targets, that 6% woudl be severely reduced by armor stacking.
I seriously think he needed a
, if he gets taunted he can remove it and alpha strike to the squishes (who are the ones he wants to attack) plus gives him nice MR to deal with the burst for that heavy AP team. I woudl have built
and probably top it off with a
although a
wouldn't be so bad. No boots, ult + deadman should be enough to initiate and move during battle. Dive the jinx (since I have more MR than Armor) then xerath and then he can pick whoever he wants since titanic would give him prolonged damaged so he can eventually kill the 3 tanks. As long as he dodges the Thresh and QSS the target taunt the rest are soft CC (slows) and will be quite hard to stop yi from killing a low mobility jinx and xerath
yi is a dps champ he needs attack speed and they have tons of armor and hp
and have lots of magic damage
i think

is ideal he dont need armor from deads man plate... vs that team
yeah let the Jinx 2 shot him. Yi has AS steroids (80% at max level) and true damage, last time I checked true damage is better than any BorK if you survive to do your damage, plus he has AD multiplier so even if he builds little AD he can make up for it with his E. Yi will kill any squishy regardless of what he builds but to deal with tanks he needs defenses and a bruiser build, otherwise the tanks base burst damage will kill him. Rammus Taunt last 2.5 sec without a
he will be dead by the time it will run out regardless of
or
. Deadman lets me get rid of the useless boots but you can keep the boots if you say so and risk to be 2 shot by late game jinx.
You can argue any art of my build, we can disagree I'm perfectly fine with it, but he really needs the freaking
if Rammus was taunting him everytime as Op claims.
jinx has
as her build she isnt two shotting anything
150 ad
150 bonus AD + base AD + runes and masteries = 300 AD
150 from items +99 from lvl 18 base ad + 8.5 from runes masteries dont give any ad... the only one that does is natural talent and its at best +15 at lvl 19
so 150+99+9+15 = 273
she has no armor pen... no crit amplification
yi 215 from items +9 from runes = 15 from natural talent + 111 base ad lvl 18 = 350
plus true damage, crit and having his meditate to heal him, alpha strike making it hard to target him and his ult that he cant be cc during
wanna try again ?
ok so 357 ad from items and runes
+55 Attack Damage
+40 Magic Resist
+10 Armor Penetration
UNIQUE Passive - Lifeline: Upon taking magic damage that would reduce Health below 30%, grants a shield that absorbs magic damage equal to 300 + 1 per bonus Magic Resistance for 5 seconds (90 second cooldown). Lifegrip: When Lifeline triggers, gain +10% Spell Vamp and +10% Life Steal until out of combat.
+50 Attack Damage
UNIQUE Passive - Giant Slayer: Grants up to +15% physical damage against enemy champions with greater maximum Health than you (+1.5% damage per 50 Health difference, maxing at 500 Health difference). UNIQUE Passive - Last Whisper: +45% Bonus Armor Penetration
so they both give more then 40 ad
gives 55 and
gives 50 so you are wrong right out of the box... and they give more then flat ad... they give stats that make it harder to kill you, makes it easier to kill rammus
seriously man do you know anything at all regarding the game ?
Except that last whisper is waste of items that only give 40 ad
... I don't even know where to begin. I think I'll settle with "the math says you're wrong, go look up Armor Penetration on the wiki, and stop complaining about tanks being OP when you're not willing to take any steps to counter them."
Wanna test it out? Lets try both builds against Rammus+Jinx, Rammus+Xerath, and Rammus alone. And compare based on time taken to kill the targets (or if they even can) and the amount of total damage Yi does. He farm until level 18 and replicate everyone builds but yi, on 2 scenarios, minins around and no minions (xeraths are skillshots so minions would make a difference with him or yuc an assume he missed his stun and leave it at that).
as a yi you should be focusing or fighting rammus you should take out jinx and he does ... rammus should be yi and he does...
what is there to test ?
what build is more effective. That is why I have both rammus and the carries on the same fight and not rammus alone. Like I said Yi will kill any squishy on a 1v1 regardless of what he builds and the Jinx and Xeraths having so many deaths tells me he was. The problem was that after it he was killed by the tanks (hence the 40 kills rammus and teh 35 assists thresh) so...either he was too slow to kill the carries and by the time he did the rest of their team was already wipe out or he killed the carries fast by the tanks have no problem cleanning up afterwards. That is why I have time and damage done as parameters.
well if either works then it dont matter... that is why there are different items... and build paths... to fit peoples play style either one (mine or yours) would be better then what he built
Why da hell do you not have QSS?
Or the person taunted could, idk, QSS????
It's a waste of an item space. Even if I had 10 item spaces I wouldn't buy it.
And yet you call a tank who only has 1 CC hell, tanks in general "Unbalanced". Learn what a strategy game is, learn to build and for christ's sake do not call a defensive item a waste.