Need an opinion regarding an ADC ultimate

darkdill··4 votes·499 views

I'm still in the middle of making my pure-magic-damage ADC, and need an opinion regarding the ultimate. In essence, this ultimate turns on a "Danmaku spam" moment, whereby your basic attacks will send out tons of extra bolts that fly out and hit enemies for damage and on-hit effects.

The question is, should these bolts be homing or skill-shots?

Here's two versions to give you a picture of what I mean:

Version 1 For X seconds, your basic attacks fire bolts at up to 4 nearby targets (akin to Runaan's Hurricane), dealing magic damage and applying on-hit effects. (Stacks with Runaan's)

Version 2 For X seconds, your basic attacks cause 4 bolts to fly out at fixed angles, dealing magic damage to enemies they hit and applying on-hit effects to the first enemy each bolt hits.

Which do you think is more preferable? Would the homing version be "too easy"? Would the skill-shot version be "too hard to aim"? Think about that when making your opinion, please.

EDIT: For more context on the kit, follow this link. http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/47Z8Nldk-help-me-brainstorm-a-pure-magic-damage-adc

9 Comments

ImSoFull2 votes

"For X seconds, your basic attacks cause 4 bolts to fly out at fixed angles, dealing magic damage to enemies they hit and applying on-hit effects to the first enemy each bolt hits." Sounds a bit strong. Tri force + IE critting will demolish. everything in teamfights. I like the 1st version better though, wouldn't want it hitting a minion.

darkdill2 votes

This Champion cannot crit at all. It's the price she pays for having her autoattacks deal magic damage INSTEAD of physical.

lolipopevelynn1 votes

{quoted}

This Champion cannot crit at all. It's the price she pays for having her autoattacks deal magic damage INSTEAD of physical.

dont know why its such a tabhoo to have magic damage onhit attacks crit. it can work just fine if done right. in some games its called a "magical/magic crit" or "spell crit"

onhit damage is weaker than physical damage in league in general.

darkdill2 votes

Because magic resist is harder to stack than armor, especially on squishier Champions. In any case, I intended for this Champion to be better at multi-target damage than single-target damage.

DrNova1 votes

Hard to say without knowing the rest of the kit.

If the rest if the champ wasn't overbearing, it would be a good ult, like a better? version of Twitch's.

But the fact that it auto targets makes it potentially very powerful, and its likely the second one would suffice as it would still be a potent ult.

Isn't this the wrong board BTW? XD

darkdill2 votes

Twitch's version gives more AD and can crit. For this Champion's kit, I'm intending it to be incapable of critting because its basic attacks deal entirely magic damage (even though you build ADC stats).

More details can be found here: http://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/47Z8Nldk-help-me-brainstorm-a-pure-magic-damage-adc

It's still a work in progress, though.

Nekusen2 votes

this looks more like a basic ability, unless you want to add some "berserk" thing to it.

  • for the next 4/4.5/5 seconds [champion's name] gains 50/55/60% attack speed, 30/40/50% movement speed, and he can autoattack 4 targets at the same time dealing extra (10% AP) for each target being attacked with the same volley.

though knowing the rest of the kit would be helpful

Icestar11861 votes

Depends on the rest of the kit, but homing seems best to me.

Rebonack1 votes

I would say full-on Bullet Hell style with bolts flying all over the place, but they're pretty slow and the actual part of the missiles that will hit you are pretty small. That would give enemy players the option for plenty of 'Oh God dodge the bolts' gameplay action.

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