Garen QoL / Player Satisfaction Buff

RedWedding··22 votes·1,159 views

Hello all-

This past weekend, I've spent a fair amount of time playing Garen , and there's one small thing I feel that he's lacking.

I know that I've been meting JUSTICE all over the twisted treeline, but every game of villains starts to blur together. I've lost track of just how much JUSTICE I was dealing in each game, and frankly both myself and the villains should know exactly how wrong they are and how right I am.

And so, my proposal: Give Garen a JUSTICE counter. Every time he gets a kill or assist on The Villain, give him a stack of JUSTICE. This could be displayed as a small buff above the ability bar, or as bonus information when you hover over his ultimate, but either way let the players know just how much JUSTICE has been dealt. It would give Garen players the ability to see how much JUSTICE they've been able to bring to the game, and increase their own satisfaction at the Good Work they are doing.

Thoughts?

12 Comments

WoonStruck11 votes

I'd suggest allowing Garen to actually dole out Justice more reliably on the Rift before any other changes, even if what you suggest is more cosmetic.

That said, it would be an amusing stat to keep track of.

RedWedding2 votes

Yeah I won't pretend to have a real balance recommendations for Garen. I'll make cosmetic recommendations every day of the week, though :)

WoonStruck3 votes

There's a lot of stuff that could be done:

Remove self-slow on E. They might have removed it, but I swear I still feel it.

Bonus MS/tenacity when moving toward Villain.

Allowing more than one person to be the villain, depending on current bounties.

3/6/9/12/15% passive damage reduction instead of only having it for 6 seconds; doubled when active (still 30% total), or alternatively lower CD on W. This would give him a way to build some crit for his E without it being suicide.

Each would obviously warrant further changes, but Garen being able to do something, even if its a little less, is better than wishing he could do something like it currently is.

RedWedding1 votes

Attaching bonus MS while moving towards the Villain on his Q could be interesting... maybe implement bonus DR on his W vs the villain as well? That way all of his abilities would interact with the Villain in some way.

I like those W changes, actually, though it may be termed "invisible power."

Bard R Friday1 votes

{quoted}

There's a lot of stuff that could be done:

Remove self-slow on E. They might have removed it, but I swear I still feel it.

Bonus MS/tenacity when moving toward Villain.

Allowing more than one person to be the villain, depending on current bounties.

3/6/9/12/15% passive damage reduction instead of only having it for 6 seconds; doubled when active (still 30% total), or alternatively lower CD on W. This would give him a way to build some crit for his E without it being suicide.

Each would obviously warrant further changes, but Garen being able to do something, even if its a little less, is better than wishing he could do something like it currently is.

His e doesn't slow him, and he already gets passive damage reduction on his w.

RedWedding1 votes

Not on the tooltip. He does get free armor and magic resist, though.

Lady Hammerlock2 votes

{quoted}

Yeah I won't pretend to have a real balance recommendations for Garen. I'll make cosmetic recommendations every day of the week, though :)

the source of the buff should be

Source: DEMACIAAAAAAA!

Meritas1 votes

You don't want him to turn into a Vigilante.

SiG DxD2 votes

useless requests. thanks for idi0tic post

SmileInABox2 votes

Only if JUSTICE gets a bit louder for each stack.

Phyuq Yiu1 votes

I like Garen and I like NNGGJYUSTICE! I'd like to see this and maybe some reason for higher skill players to play him more! When I suggest Garen to Sickmotionlol it's a no and makes me sad because Garen is fkn exciting!

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