What advantage does top lane have?

Ralanr··20 votes·2,565 views

Because I'm starting to think it's the place where you put people who don't fit in bot, mid, or jungle all that well compared to everyone else.

It's a solo lane that's the furthest away from everyone while also being one of the most common lanes for teamfight focused champions (tanks, especially those with poor jungling).

I'm probably looking at it wrong, but what is the advantage of top lane?

51 Comments

18 NAKED COWB0YS8 votes

my advantage is not clawing my eyes out vs kennen/jayce/poppy.

its bettered me as a human being to have more patience than anyone else in the game.

Penns4 votes

Top laners arent really ganked as often and can farm/scale up in levels, thats why these teamfight tanks are there I guess.

Sahn Uzal10 votes

Top laners arent really ganked as often

And then you play vs the Duo Top/JG with almost identical names.

Penns2 votes

Rip But still, bot tower is weaker, there are 2 people bot, bot and mit are closer to dragon and bot/mid laners are usually easier to kill than top laners.

Sahn Uzal9 votes

Yeah, but when toplane gets ganked, the other toplaner litterally gets left to the wolves. It's not fun.

xevi2 votes

then you gp ult bot lane and get a double hehe xd

Apocyliptic2 votes

When it comes to early game ganks, Top lane is probably the one that's hit the hardest. Unless the bot lane is a potato, most junglers don't have the tools necessary to make a successful gank bot lane pre 6, nor is it as good as shutting down a solo laner. Since Ganks have most of an impact in the first 1-12 minutes, Top laners have to deal with more gank pressure than a bot laner, not less. They just deal with less 3 man or 4 man ganks.

Funnily enough, wave management and level 2 cheese is the quickest way to get to diamond in the top lane. Wave management gets your opponent ganked and the cheese gives you a kill advantage. Top is a very unforgiving lane with a lot of Macro Management, but that's why I like it.

Tychusfindlay9191 votes

{quoted}

When it comes to early game ganks, Top lane is probably the one that's hit the hardest. Unless the bot lane is a potato, most junglers don't have the tools necessary to make a successful gank bot lane pre 6, nor is it as good as shutting down a solo laner. Since Ganks have most of an impact in the first 1-12 minutes, Top laners have to deal with more gank pressure than a bot laner, not less. They just deal with less 3 man or 4 man ganks.

Funnily enough, wave management and level 2 cheese is the quickest way to get to diamond in the top lane. Wave management gets your opponent ganked and the cheese gives you a kill advantage. Top is a very unforgiving lane with a lot of Macro Management, but that's why I like it.

Thats a load of fucking shit seeing as the current jungle allows junglers to gank bot surprisingly early with a massive level lead over the carry/support

The meta right now is bot lane clown fiesta, not top lane clown fiesta

Apocyliptic1 votes

Exactly why I stated they are hit with 4 man ganks more often than top is hit with 3 mans, but the point still stands. Under no circumstance should a jungler be able to gank bot lane with double flashes, a heal, and exhaust early on unless they severely misplay, and if the gank fails you fall behind as a jungler. Ganking bot pre 6 unless your something like lee sin is just silly.

It's also much much much more effective to shut down the enemy top laner for 10 minutes than give your bot lane a kill advantage that'll just turn into maybe a 10-20cs advantage as the enemy support and ADC farm under their tower.

Tychusfindlay9191 votes

{quoted}

Exactly why I stated they are hit with 4 man ganks more often than top is hit with 3 mans, but the point still stands. Under no circumstance should a jungler be able to gank bot lane with double flashes, a heal, and exhaust early on unless they severely misplay, and if the gank fails you fall behind as a jungler. Ganking bot pre 6 unless your something like lee sin is just silly.

It's also much much much more effective to shut down the enemy top laner for 10 minutes than give your bot lane a kill advantage that'll just turn into maybe a 10-20cs advantage as the enemy support and ADC farm under their tower.

The current meta disagrees. Your job when making these kinds of assumptions is to interpret the meta, and you're not doing that. The meta states that it's better to gank bot than top 9/10 times. What you feel is better is irrelevant.

Apocyliptic1 votes

No, Reddit states that it's better to gank bot lane than it is to gank top lane 9/10 times, actual gameplay doesn't. The reason for ganking bot and putting pressure there is through a dragon and an early tower, which you don't get through early game ganks, you get that from mid game ganks. You're onto something but you're not thinking it all the way through.

The best way to get an early bot tower is to snowball mid early. This gives your mid laner lane control, and thus impunity to make free roams, and when they hit their 6 powerspike you can 4 man gank or dive bot lane, thus resulting in a turret and/or dragon. Not only will you now have first blood turret, map control, but you will have before this process shut down a solo laner, i.e the enemy mid, and ganked bot.

Still, early game ganks (level 3 and 4), it's best to gank top. It's such a long lane with extreme snowball potiential, and then focus mid either after that gank or when you do your first back, then put pressure bot lane with your mid or, in some circumstances, your top laner.

Tychusfindlay9191 votes

{quoted}

No, Reddit states that it's better to gank bot lane than it is to gank top lane 9/10 times, actual gameplay doesn't. The reason for ganking bot and putting pressure there is through a dragon and an early tower, which you don't get through early game ganks, you get that from mid game ganks. You're onto something but you're not thinking it all the way through.

The best way to get an early bot tower is to snowball mid early. This gives your mid laner lane control, and thus impunity to make free roams, and when they hit their 6 powerspike you can 4 man gank or dive bot lane, thus resulting in a turret and/or dragon. Not only will you now have first blood turret, map control, but you will have before this process shut down a solo laner, i.e the enemy mid, and ganked bot.

Still, early game ganks (level 3 and 4), it's best to gank top. It's such a long lane with extreme snowball potiential, and then focus mid either after that gank or when you do your first back, then put pressure bot lane with your mid or, in some circumstances, your top laner.

Not true, level 3-4 on a meta jungler usually equates to level 1-2 support/adc as it stands. Top laners usually have equitable levels to the jungler, and sometimes even better. It's better to gank bot early and not wait for mid game to put first blood turret on the line.

Apocyliptic1 votes

Let me put it to you this way:

Think of pressure in League of Legends like a ripple effect in a pond. At the start of the game, for the most part, you're all little waves traveling accross the surface. In order to get bigger, you get kills, or put pressure on your opponent laners.

Now imagine there are structures, some heavily defended or hard to get early (dragon, or a tower defended by a ranged carry and a CC support, or baron) and others easy (kills, CS leads, or vision control). In order to get Dragon, baron, or bot lane tower, you need to be a BIG wave, because it's a thick piece of wood that needs a good slapping, but killing top lane is like breaking a blade of grass, or ganking mid which is like breaking a twig while also giving your other friendly wave a boost.

Now, there are two bigger waves comparative to the enemy, making it easier to take on bot lane, that thick stick in your way. Let's say you now kill the enemy jungler, now you're a gigantic wave, traversing to bot lane with your mid laner. Now what would have been you just blowing their summoners early game and cracking the gigantic stick has turned into obliterating that enemy stick, getting a turret and a dragon, and now having every lane snowballing along with you. Your team is now one gigantic fighting force of a wave, going for the biggest structure, mid lane tower.

See? That's a good visual.

You're right though, putting pressure bot lane is definitely how you win games in this META, but that doesn't mean you mindlessly throw yourself at the enemy bot. You have to go about it tactically.

Only Play Darius4 votes

It's where all the fun melee champions are. If I could viably play Darius/Illaoi/Fiora etc. in any other lane I would

Tychusfindlay9191 votes

[{quoted}](name=Jelly Mac,realm=NA,application-id=3ErqAdtq,discussion-id=UVm8EEaM,comment-id=000f,timestamp=2017-01-06T06:36:49.131+0000)

It's where all the fun melee champions are. If I could viably play Darius/Illaoi/Fiora etc. in any other lane I would

You can pull off ghost flash darius mid in certain matchups.

Junkο3 votes

At top lane you play the most broken class in the game atm... tanks. Seriously just pick Poppy and steamroll cause you are fucking immortal.

RookPusher14 votes

Darius has opinions on this.

Swae71 votes

And Fiora

Papa Andrei2 votes

ANd Urgot. He still exists ye know

xBushx3 votes

This lane is a FARM FEST. You WILL out level and out gear everyone(on your team)by 20 minutes if played appropriately.

However, this lane is the most risky. If behind as a top laner you become a useless top laner.

Sire Hippington3 votes

Outside of those games where the opposing jungler thinks it's worth campeing top(which vs competent opponents leads to a lost bot and therefore a lost game), it's the lane for those that enjoy an isolated 1v1 lane, especially melee vs melee(yea, you face ranged champs quite often aswell, but unlike other lanes, you actually do get those melee matchups rather often) But strategically, top is just another source of gold/xp to scale for teamfights and has about no value beyond that and thus mostly stays isolated for the first half of the game, with some TP plays eventually.

GarthBrooksXD2 votes

Best top lane champs usually scale hard into mid-late game, usually either bruiser, juggernaut, or tank.

They're in the top lane because they're useful to the team, but not great at snowballing their team earlier on in the game like mid laners and junglers.

There's exceptions, but this is generally how it is.

S0kaX1 votes

baron

Ralanr2 votes

Though that's more of an advantage that happens after laning.

Veltox1 votes

Harold but you only take it as a bonus when ahead and dragon is gone.

RookPusher1 votes

I guess I don't understand the question. Whats the advantage of any lane?

Ralanr1 votes

Bot from my understanding has dragon control and the lane dynamic allows marksmen to farm up and get items to scale.

Khada Jhin GD1 votes

{quoted}

I guess I don't understand the question. Whats the advantage of any lane?

as far as laning phase I think

Mid advantage is that is get solo gold to snowball fairly easy and can effect the map greatly with roams. It does not need tp in order to do so and can help control Rift(kappa) and dragon. They can even gank with jg to increase the chance of it being successful.

Bot lane has the advantage of being able to put two people behind on the enemy team while also caring for you mid/late game carry. While also having more vision control around dragon and their lane in till laning phase is over.

Jungle If you dont know by now you probably never will

Top is tricky because its prob the most lane as what type of champ goes there. In lane phase top can provided vision in the top side and look for good tps or gank mid. But i think out side of lane phase top offer some of the best things.

Top advantage for some is they can be a annoying and just never leave bringing so much pressure top you need multiple people to deal with them sometimes, which gives up other objectives Jax Nasus Lucian Tryndamere Trundle just to name a few. But they also will be some of the tankiest people who just wont die so you want them to get behind before they become unkillable Poppy DrMundo Illaoi Malphite Yorick . Sion Darius Some will just snow ball so hard your carry will become useless if they get a head and just get dove or they will kill the front line so fast it wont matter n team fights Pantheon Fiora Riven Irelia

There is a lot more that goes into each role so i just gave the most basic answer i could to ya.

salty testi1 votes

[deleted]

FioraWillCarry6 votes

[{quoted}](name=salty testi,realm=NA,application-id=3ErqAdtq,discussion-id=UVm8EEaM,comment-id=0006,timestamp=2017-01-05T18:04:28.504+0000)

they get the least amount of meddling in their lane by jungler and mid ganks

lmao.....Not really true. I main top lane and I'm telling you, it's very attractive to the jungler. The lane is so damn long that over extending in that lane with somebody who is not Nasus or Garen usually means death as you don't have the durability to survive the 2 mile trip back to your tower. I play carries in Top lane. Last season it was Kayle, this season it's Quinn and I seem to draw a fuck tonne of jungle pressure. Every game I feel as if I'm ganked the most by the enemy jungler.

Ralanr6 votes

{quoted}

lmao.....Not really true. I main top lane and I'm telling you, it's very attractive to the (enemy) jungler. The lane is so damn long that over extending in that lane with somebody who is not Nasus or Garen usually means death as you don't have the durability to survive the 2 mile trip back to your tower. I play carries in Top lane. Last season it was Kayle, this season it's Quinn and I seem to draw a fuck tonne of jungle pressure. Every game I feel as if I'm ganked the most by the enemy jungler.

Earl Eulrich1 votes

yea, from a junglers perspective toplane is mostly the easiest to gank (cause they are mostly melee, can´t lasthit from save distances when they apply pressure) - and most matchups snowball significantly, so you put in a little effort early and the lane is good to go for the rest of the game.

Tychusfindlay9191 votes

{quoted}

lmao.....Not really true. I main top lane and I'm telling you, it's very attractive to the jungler. The lane is so damn long that over extending in that lane with somebody who is not Nasus or Garen usually means death as you don't have the durability to survive the 2 mile trip back to your tower. I play carries in Top lane. Last season it was Kayle, this season it's Quinn and I seem to draw a fuck tonne of jungle pressure. Every game I feel as if I'm ganked the most by the enemy jungler.

If nasus over extends early game hes fucked to high hell so not sure why youre bringing him up as a counter. If you swap him out with darius or renekton, both of whom have pretty damn good gank survivability, then that would make more sense.

FioraWillCarry1 votes

{quoted}

If nasus over extends early game hes fucked to high hell so not sure why youre bringing him up as a counter. If you swap him out with darius or renekton, both of whom have pretty damn good gank survivability, then that would make more sense.

Aside from Quinn and Kayle, I also play Garen and Nasus quite a bit. I don't even own Darius. I don't like guessing about champions I've never played seriously.

With one minor armor item vs an AD top laner and jungler with my ultimate and ghost, I've survived as Nasus against many ganks early game. More than a few times, I've turned the fight around and killed one of them. As a squishy champion like Kayle, it's sure death, even with her ultimate. Quinn, even worse. I've been killed by ganks as Quinn near my tower. Squishy champions melt very quickly. Tanks and juggernauts like Nasus take a lot of time to kill. More than enough time to do something about the situation.

VoidStaresBack1 votes

Well if you ask a lot of top laners its the only lane where ranged champions should be outright banned by Riot, but...

It's a good place for splitpushing champions to go because of its proximity to rift herald.

Ralanr1 votes

What if you're not playing a splitpusher?

50000000000000001 votes

Then you stay top to deal with the splitpusher instead of teamfighting that you're actually good at :^

Veltox1 votes

Rework Gnar then.

Hauling Ashe1 votes

If you're in low elo, it's the lane that carries.

Snowplosion1 votes

The endless 1v1 goon fest because it's silver, so the jungler thinks you can only gank bot right now.

ZanTwilight1 votes

You can start by thinking about the map as a whole. You have five players, so it's pretty clear that you're gonna have 2 in one lane and 1 in the others (with one jungling). Mid lane is the shortest, so it makes sense to have a fragile class there, like mages or AD carries. They're always close to their turret, relatively speaking, so they can more quickly escape all-ins and ganks. Mid lane is also in the middle of the map, so that's one reason mages predominate there rather than AD carries; mages (in general) have better waveclear to enable roaming, and more threatening ganks when they do roam. They also have better access to blue buff on blue side, etc. It makes sense to put the other fragile class (the one not in mid) in a lane with someone else who can protect them. So top laners, as you correctly observed, are the people who can best fend for themselves. This is usually tanks and bruisers, who are beefy enough to survive ganks and all-ins in a long lane (unlike mid) without help (unlike bot). This is obviously a super simplified explanation of the current meta lane roles, but it at least gives some idea why you don't have everyone going everywhere :P tl;dr there's not really an "advantage" to top lane, but there's a ton of minions (aka money), so you gotta have someone up there. whoever it is needs to be able to operate well in both 1v1 and 1v2 scenarios, but doesn't have to worry too much about early game power spikes.

50000000000000001 votes

I feel. I tried to learn top lane as a support main so I can carry games, but now I'm just going back to support so I can make sure my ADC doesn't feed.

Ralanr1 votes

This is why I play support in ranked.

Papa Andrei1 votes

Lately its great for split pushers.

Serika Zero1 votes

Advantages of top lane: you don't have to adjust your play style to another team mate's (support or adc) since its a 1v1 lane . . . . and that's it

Chembaron Yamada1 votes

As far as I know, you put the most durable champions at top lane, like tanks, which you already mentioned. The reason for that is that you should put a champion top lane, who is able to survive.

Bot lane has the marksmen, which are pretty squishy and the way to the tower is pretty far. But they have their support to enable them the escape even if they have to walk this long way to safety. Mid lane has squishy champions mostly as well, like mages and assassins. But the way to the tower is short and so they can survive a gank pretty well.

Top lane has a long way to the tower, just like bot lane. At the same time, the top laner doesn't have a support (who often have alot of CC and disengage tools) to enable an escape if they get ganked by the jungler. The top laner has to be able to survive the way to the tower all by his own. If you place a squishy champion here, chances are high he is going to die if the jungler appears.

Tychusfindlay9191 votes

{quoted}

Because I'm starting to think it's the place where you put people who don't fit in bot, mid, or jungle all that well compared to everyone else.

It's a solo lane that's the furthest away from everyone while also being one of the most common lanes for teamfight focused champions (tanks, especially those with poor jungling).

I'm probably looking at it wrong, but what is the advantage of top lane?

Top lane carries like Darius can farm relatively safely and can then snowball the rest of the map once he starts roaming.

I look at things positively, despite toxic darius main lol.

Noblewind1 votes

Map pressure and durability

zarxus12341 votes

That you 1v5 when you get ahead and carry hardest

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