Mages need to have higher mana costs
Most mages don't use enough mana in fights. That is supposed to be their gatekeeper from being spambots, Instead they(most of them) have no mana trouble early game and once they build an item or two they have no mana problems. Melee champions have higher mana issues then them and that isn't right. Fighters aren't going to build mana support items since they are mostly ap items. Mages need to be forced into having higher mana costs. It will A) stop the ridiculous damage levels in game. B) stop games from being minutes long. C) Gate them from being spambots who can build one item for cd and mana and just have no trouble.