Mages need to have higher mana costs

Bultz··3 votes·859 views

Most mages don't use enough mana in fights. That is supposed to be their gatekeeper from being spambots, Instead they(most of them) have no mana trouble early game and once they build an item or two they have no mana problems. Melee champions have higher mana issues then them and that isn't right. Fighters aren't going to build mana support items since they are mostly ap items. Mages need to be forced into having higher mana costs. It will A) stop the ridiculous damage levels in game. B) stop games from being minutes long. C) Gate them from being spambots who can build one item for cd and mana and just have no trouble.

12 Comments

Big Lincoln2 votes

nobody uses enough mana

I play a lot of low mana champs and honestly I think it's dumb how much I can cast with some of these guys and not go OOM for like 3 entire teamfights

Ezreal is the only AD champion that even buys a tear now

Penns2 votes

I still have half mana after clearing 1 wave with Fizz if I dont rush a mana item feelsbadman

Bultz1 votes

{quoted}

I still have half mana after clearing 1 wave with Fizz if I dont rush a mana item feelsbadman

Fizz isn't a mage, he's a melee fighter who uses an app build.

Bultz1 votes

[{quoted}](name=Big Lincoln,realm=NA,application-id=3ErqAdtq,discussion-id=UQwM7Fy7,comment-id=0000,timestamp=2017-01-27T13:46:20.772+0000)

nobody uses enough mana

I play a lot of low mana champs and honestly I think it's dumb how much I can cast with some of these guys and not go OOM for like 3 entire teamfights

Ezreal is the only AD champion that even buys a tear now

I know what you mean, velkoz can burst you with his entire kit and have near full hp left. It's really rather annoying mages are never dealt with or attacked by the balance team like melee champions are

DoktorKaiser1 votes

Dumbest piece of shit I have read so far today. Downvote and move on.

Bultz2 votes

{quoted}

Dumbest piece of shit I have read so far today. Downvote and move on.

Oh good counter to a truthful post. You spouted shit and had nothing important to say. Listen here hick, I don't care about ur mage maiming ass. This post is 100% true.

Ralanr1 votes

Which mages specifically? Because increasing the mana cost of Karthus's Q is basically telling him to find another way to farm.

Bultz1 votes

{quoted}

Which mages specifically? Because increasing the mana cost of Karthus's Q is basically telling him to find another way to farm.

I didn't say all, but velkoz for example. Brand. Orianna. Ryze. A few others as well. I've been kited by all of these mages, taken a ton of damage, if not Insta killed, and they barely used a fraction of mana. After 1 item it wasn't even a challenge when their built in damage is rediculous. If they aren't gated by mana, they build a few mana items 1 max 2 and go to work because those mana items replenish mana and give cds.

Ralanr1 votes

Mana isn't actually supposed to gate you mid to late. It actually empowers you because you're allowed to use your spells more often and in different combos to be effective unlike energy or CDR champions.

Early game it's usually very wasteful to spam unless you're hitting your opponent a lot. Though there are mages who just need to land one ability to get their full combo off and kill their opponent.

Specifically Vel'koz, Ahri, and Brand.

Hyperiön1 votes

The issue with your B. It would make games hella longer if everyone had mana issues.

Mana doesn't directly negate damage as most mages will 1 shot combo you if they land it. Mana has nothing to do with that. Unless you want to make every ability 125 mana and take away any type of mana regen. and cap everyone at 1k mana.

Bultz1 votes

[{quoted}](name=FF Hyperion,realm=NA,application-id=3ErqAdtq,discussion-id=UQwM7Fy7,comment-id=0003,timestamp=2017-01-27T14:38:01.859+0000)

The issue with your B. It would make games hella longer if everyone had mana issues.

Mana doesn't directly negate damage as most mages will 1 shot combo you if they land it. Mana has nothing to do with that. Unless you want to make every ability 125 mana and take away any type of mana regen. and cap everyone at 1k mana.

I have been kited by velkoz at level 3, brand as well and a few others, who have bursted me into nothing, look at their mana and it was full. I mean when a champions ultimate costs 100 mana and they build near 2000-3000 mana pools, it's really not even an challenge. The items give them cd. Most ap items are also tanks. So they get the best of everything. High damage, tankiness, mana regent, high mana pools, long distance of attacks, burst kits. As long as you don't directly engage your always safe. Forcing their attacks to use more mana means they won't be able to just throw a skill shot wildly without fear of being depleted. I don't think taking away mana regen is okay, but giving them high mana costs? Yeah that's fine.

Hyperiön1 votes

Well Velkox is a bad example to put in there. He has the some of the lowest mana costs for any mage. He can spam his spells with a morello and never ever run out of mana.

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