What if whe give Ohmwrecker more power towards his function

CoolKnightST··1 votes·783 views

Ohmwrecker is a item this only good in one situation namely diving turrets. But because the limited use for this situation to be apear the item just isn't worth it's gold. I think it's time to realise whe have to give it something rediculus strong in order to see an usefull situation for paying this amount of gold. This idea is this:

Unique Active: The first nearby enemy tower Prevents nearby enemy towers from attacking for 3 seconds (120 second cooldown). Enemy Champions near the target are stunned for 1.5 seconds [400 range]. This effect cannot be used against the same tower more than once every 20 seconds.

This is offcourse an extreem big buff for the item. But it still gives the limitation that it had before namely it can only be used in one situation. You can only use it offensively and when your not in the situation todo this. This item will be not worth it's gold. It's similar what they did with item 3060. They gave it magic immunity. Everyone claimed that it would be broken. But after some testing in the game itself. Whe realised something OP can be ballanced if the limitation prevent it from going out of controle.

What the item would provide is earlyer pressure on turret diving even if your team isn't tanky enouge to pull it off. Before the item was worthess in that situation since even if the turret stopped attacking the enemy would just kit back and you didn't manage todo anything with it.


If it really seems to become to strong whe could change it to a heavy aoe slow but it feels that a slow would punish more the direction of immobile tanks that anything else. I just think the stun is worth testing.

5 Comments

Hawnda1 votes

Mm. I don't think you made it better because it didn't solve the real problem which you stated yourself:

But it still gives the limitation that it had before namely it can only be used in one situation.

IMO, people aren't buying Ohmwrecker not because of how weak the active is, but because of how situational it is. I think they should add a Garrison-esque effect to Ohmwrecker, as in having an active for allied turrets. Few Possibilities:

  • Increase allied turret attack speed/damage and/or health regen.
  • Puts an allied turret into stasis or reduce the damage it receives
  • Grants a shield to allies near the turret
CoolKnightST1 votes

Who said that it's a problem. Riot really wants that you build towards the situation. Not the other way arround. If the item gives you benefits both offensive as defensively. You get a solid item and that can be scary. Like I said before item 3060 is OP in what it does. But I don't see people complainig it's a bad item. Riot wants more items like this.

If whe need some more neutral options towards a item than I suggest todo this on it's prebuild item 2053

Hawnda1 votes

I'm just pointing out that Ohmwrecker isn't seen much because it is extremely situational.

I don't really agree with an active buff but what you suggested sounds broken. Maybe you watch t2g streams? idk. A 1.5 second stun while the person freely bd's is complete bs.

Imo this item belongs on a support so it should honestly just give an aura of some kind, not an active buff.

CoolKnightST1 votes

Almost like you suggesting to merge item 3050 & item 3056.

Hawnda1 votes

Almost. :p

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