In other words, Garen has a near permanent mini warmog's as a passive. This is why he's so hard to kill..... he heals 3.2% hp a second when below 25% HP and escaping battle.
Again, you can argue about semantics of healing vs Life Regeneration, but he DOES have self recovery.
Yes, I am not arguing semantics, I was arguing against your claim he has heals and lifesteal. And you are wrong even about your revision. His passive does not work in battle. His passive does nothing to help him survive a fight, except to create more situations where he goes into a fight with more health.
I would say I was wrong about Illaoi, I thought that was regen and not heals. But considering your basic lack of knowledge of these champs, I am not sure you are a credible source either, but I admit I might be wrong on that one.
Nasus, I already conceded has lifesteal. Why you are attempting to prove me wrong by reiterating my correct statement I do not comprehend.
Everyone can build lifesteal or spellvamp. That has nothing to do with you claiming all these champs had heals and lifesteal built into their kits.
What is Garen's slow you are referring to by the way?
Tenacity does not prevent cc. Crit garen and lethality Garen wouldn't survive diving into an enemy team 2-3 seconds. The speed boost from his q breaks after the first cc, even soft cc. An enemy team having only 1 cc is ridiculous concept in this game. Garen's E, even when buffed with lethality or crit, does not do that much damage as you claim. A full build, maxed out E at level 16 will hit 8 times if you manage to find a target with no flash or dash or cc to move out of it. If he builds full pen you are looking around 1200 damage pre-mitigation. That won't 100-0 even a squishy adc even if they don't have the sense to turn around and easily kill him with lifesteal healing them back up. You can add some damage in with q and ult, and probably kill the squishy if they actually have no cc, no dash, no flash, are stupid enough not to attack him back. But even that solo kill takes 3 times as much time as what you are suggesting he can wipe an entire team with. He has no in-combat heal or lifesteal. If he took death's dance, he could get 50-60 health back on that solo target from his E, which is AOE so 1/3 of 15 lifesteal. The adc could do more than that in one hit if they sold all their equipment. Maybe 300 if he hits a team of 5 with all 8 stacks of his E, which is still less than a similar level fully built adc could do in 1 single hit. His E doesn't even hit all stacks in 2-3 seconds "OMFG" LOL. You just don't seem to know this champ at all.
Nasus does not have the highest DPS in game. I never said he didn't do damage, you are making a strawman argument to back up your ridiculous claims. You claim that you saw someone stack up his q for free, and he is somehow playing against a team with no range and no escape and no cc. I can see under that ridiculous circumstance he gets to put up the highest damage on the team. But most teams aren't made of complete noobs, picking melee squishies with no escape and no sense to build a bramble. Nasus is a solo pusher, able to take down a lane if left alone 1v1 later on, or draw more than 1 champ to deal with him, letting other lanes complete objectives. He does that. What he doesn't do, is be one of the top 3 DPS champs in game, which was your claim.
You just keep commenting on these 3 champs you know nothing about, and sink further into a hole trying to justify absurd claims. They aren't hypercarries, and they aren't tanks. They are juggs, meant to be hard to escape from and survive if they actually manage to get engaged. They don't have hard CC, mobility creep, new runes, damage creep, prevalence of grevious wounds, have all served to largely negate that role.