@Riot Let's cool it with the Zz'rot nerfs.

ShadowParker··3 votes·605 views

150 secs reduced to 90. That's way to much of a nerf.

6 Comments

Kaioko3 votes

How exactly is that a nerf? Sure the duration got reduced by 60 seconds but so did the cooldown for the item. You can still have 100% uptime - you just get more flexibility in moving the locations of spawns.

ShadowParker1 votes

At the time of writing this, surrender@20 just had the duration reduced. My bad

BastionKross1 votes

What seems to be the issue with it? That people are actually USING the thing?

If there is an issue, I'm betting it's not the 100% uptime on an item that has serious counterplay by giving gold to enemies and requiring the user to place and protect the gate for it to function.

SGT Dingle Berry1 votes

{quoted}

What seems to be the issue with it? That people are actually USING the thing?

If there is an issue, I'm betting it's not the 100% uptime on an item that has serious counterplay by giving gold to enemies and requiring the user to place and protect the gate for it to function.

There is no gold gained from killing the zzrot minions.

Vekkna1 votes

{quoted}

What seems to be the issue with it? That people are actually USING the thing?

If there is an issue, I'm betting it's not the 100% uptime on an item that has serious counterplay by giving gold stacks to enemies Nasus and requiring the user to place and protect the gate for it to function.

FTFY

WoonStruck1 votes

Let's just make it so the spawns give 5 gold each. Problem solved.

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