Should wards grant assists? - A game theory
Warding is an important task in League of Legends, and it's not one relegated entirely to the support role. The vast majority of people will choose the yellow trinket and yet only a few of them will actually use it, let alone actively. Vision is king, and should not be underestimated.
So seeing as vision is so useful should an enemy getting slain in the vision your ward generates grant you an assist? Here's my take on the answer.
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Yes, I think that if you place a ward and an enemy gets killed within its vision you should get an assist.
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The assist should only be granted if the ward was placed 7 seconds prior to the kill happening (to prevent everyone from throwing down wards in a fight).
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This would encourage everyone to ward, and would lead to better and more interesting games as a result.
What does the community think?

) by using a
and seeing them while stealthed. Even just having a
at all in places that are high traffic can help win games. Especially near Dragon Pit.