Is Riot "Phreak" ready to eat his words and admit he and his team were wrong?
PhreakRiot's guesses and opinions were obviously flat out wrong, and frankly his tone is insulting and demeaning. An apology would be a good start.
PhreakRiot's guesses and opinions were obviously flat out wrong, and frankly his tone is insulting and demeaning. An apology would be a good start.
I agree, he needs buffs, but not exactly in the way the post points out.
They reduced cooldown on ultimate
Biggest nerf to him was halving the shroom duration
Going from 40 shrooms on map at a time to 20 shrooms on a map at the time was huge nerf
I made a thread about this as soon as I saw those changes
I completly agree with the reddit op
Real teemo players play teemo in mid anyway so those Brush tricks are completly useless I utilized bouncing shrooms exactly 1 time per 5 last teemo games.. WOAH SHROOMS CAN BOUNCE LETS BETTER MAKE THEM TWICE AS SHORTER TO COMPENSATE FOR THE USELESS BUFF
They already have addressed Teemo's state, in patch 5.20 and patch 6.1. That post is 8 months old.
http://na.leagueoflegends.com/en/news/game-updates/patch/patch-520-notes
We’ll leave the Teemo jokes at the door; we recognize the scout’s not performing well after our last round of changes, so we’re stepping in to aid his swift recovery. The big idea for 5.15 was to broaden Teemo’s traps applications (trapplications?), allowing him the option to convert advantages from a solo lane to teamfights, but we drained too much power in the process. Administering a booster-shot to Noxious Trap’s arm-time and ammo count helps Teemo’s reliability across all phases of the game, no matter how you choose to terrorize your enemies.
http://na.leagueoflegends.com/en/news/game-updates/patch/patch-61-notes
Another champion that's been struggling in 2016, Teemo's woes have not gone unnoticed. The prevalence of Farsight Totem has hurt his ability to play hide-and-seek with Camouflage, while losing out on the bonus attack damage from the old masteries means he's having a harder time in lane. Tuning these while adding a bit of range to Noxious Trap go a long way toward improving his strategic ability to scout - as well as feed into his natural prey of fighters and juggernauts.
While the below changes might look like a buff and a nerf to Camouflage, the double stealth mechanic wasn't necessary (as you will now be entering stealth the moment you walk in instead of needing to stop), so you take about the same time to stealth but can also stealth while running. Now that's sneaky.
Yes, he probably still needs more buffs.