The one major problem with the Shyvana Rework

Mira Arya Enthe··56 votes·4,823 views

Having her passive being reliant on taking dragons is fine, sure it means her team can screw her over by not getting any or that she can have a bad game just because they were unable to take dragons. But that is whatever.

The problem is, there are no dragons in special game modes, 3v3, ARAM...

70 Comments

Marshbouy24 votes

I don't think a champion should be that reliant on an objective... especially a RNG one

Mira Arya Enthe1 votes

I agree. But I will accept that pill if Riot at least compensates her in other game modes.

I Q3 votes

I disagree, there are many characters with parts of their kits useless in other gamemodes.

EX off the top of my head: Ivern Nunu

DorkunedAuras5 votes

In every gamemode, there's something for nunu to consume. Ivern though...

ninjaroxas4 votes

He can't consume xerath

CyberZ478p1 votes

he can or could

DorkunedAuras1 votes

I advise you test that. He can actually consume Xerath. In the original release, they specifically made it so he and Cho'Gath treated him as a monster, but would leave him at 1 HP to make stealing take skill, though that part seems to have been removed in favor of the "stand in the spot to ascend".

Umbra Ionia1 votes

But 3vs3 has ranked games

exiledFromBadmen2 votes

I agree, but it does not bother me a lot since her power is more based off her abilities now.

Dynikus16 votes

They removed her passive that was effected differently based on which dragons she got. The current build (which is subject to change) is 10% additional damage to dragons, and 5 armor and mr. She gets an additional 5 armor and mr for every dragon killed. So while her passive is reliant on dragons, it shouldn't effect her that much, so even if you don't secure any dragons in a game, she can still be strong. Just not as strong as she could be.

I'm curious what they plan to do with her passive in other game modes like op mentioned. They probably have some different things they're trying out though.

GrReaper961 votes

I think for other game modes her getting 1 stack every 5 mins sounds fair

WoonStruck1 votes

Every 10 or 15 minutes would be reasonable. 5 minutes is absurd.

30 minute aram? Grats, Shyv is now more powerful than she could ever be on SR. It only stacks from elemental dragons.

resumed8 votes

i dont like it either

shyvana needs to take 4 dragons before lvl 6, have 6 dragons at lvl 11, and 8 dragons at lvl 16 for it not to be a nerf

Entheos Geon3 votes

Did you read all of the other changes? It's too early to say if this is a net nerf or buff.

RexSaur6 votes

I dont think you understand, her passive is supposed to be a nerfred version of the old one, which only gets as strong/stronger if you get objectives, basically its a way they found to buff her other abilities in dragon from without making her too broken, so it shouldnt be a problem on those maps, and lol is not balanced around 3v3 or aram.

Sire Hippington5 votes

No, having her passive being reliant on taking dragons is **NOT **fine, even if just looking at summoners. It's a pure snowball mechanic on a champ that once uppon a time scaled into a ltaegame raidboss. I want my old shyvana back, haveing my fantasy of a powerfull dragon. No some landwyrm that terrorises innocent junglemonsters to stack up a gold lead, but a dragon that becomes incredible puwerfull eventually, once she gets the gold she needs. Also, i really want her back on toplane. I don't enjoy jungle that much, but i really like shyvana since her release, and seeing that they finally put some work on her and yet still keep the stupid 20% bonus vs monsters on W while her laneing is as pathetic as it gets just get me mad. i really can't find any reason to keep that bonus instead of generally buffing her kit in the early, like reverting the Q nerf or some W nerfs or giving her some sustain or atleast above average regen.

Again, shyvana used to be a champ that worked both top and jungle by farming up and becomeing a mid-late powerhous. Then she turned itno a strong earlygame champ that quickly farmed into a midgame powerhouse that falls of a bit late(or just becomes a 24/7 splitpush annoyance), and then devourer came and she became overall strong in the jungle, followed by nerfs that lerft her dead in a sololane while her jungle became even more than ever a farmfest till your bag of gold was so heavy that it would crush your opponents. And the small rework will change absolutly nothing about that so far(finally haveing a working ult leap is dope though).

Raiku Kawisa3 votes

Like Rito can at least let her have her old passive in those gamemodes until they decide to fix this right?

Syrai3 votes

I feel ya, I played Yorick in an Ascension game.. didn't take long to realize the only way I was going to get zombies was from my ult..

Linna Excel2 votes

IMO she should get 3-5 2-3 bonus AD, armor, and MR whenever her team takes an objective.

edit: 3-5 is too high after looking at the numbers.

I Q5 votes

You understand that lategame you will be giving a tanky character 70+ AD, Armor, and MR permanent right?

Mira Arya Enthe5 votes

While his idea is bad. Shyvana is not a tank.

Kheldar1664 votes

[{quoted}](name=Mira Arya Enthe,realm=NA,application-id=3ErqAdtq,discussion-id=UEEaA11Z,comment-id=000200000000,timestamp=2016-11-19T04:29:16.899+0000)

While his idea is bad. Shyvana is not a tank.

She's a juggernaut, though, which means she's going to love those tank stats. If you want to build Shyvana with damage, they're going to let you be more greedy with your build without dying instantly lategame. If you want to build her heavily tank and rely on base damages it's going to make you a major irritant by virtue of being unkillable.

Ariel the Cruel1 votes

I think she's more of a diver, honestly. Unless they called her a juggernaut. I haven't looked at this rework yet. (>_>)

I Q2 votes

This. It would be really overpowered. It is like giving tank Ekko passive AP and Resists.

Linna Excel1 votes

I think the numbers were originally off, but it is something riot could work with as there are a lot of levers to play with. Base stats, growth per level, scaling it to if she got the credit or assist, a lower number in human form and a higher number in dragon form, etc.

I think it'd work more closely to her current live passive by giving her a fix bonus instead of RNG bonuses based on which dragons there were. I really don't like the idea of my passive not only being RNG based but needed cooperation of teammates. This idea would also work better in alternative game modes, which was the problem posed by this thread.

NGNL Asian1 votes

[{quoted}](name=Mira Arya Enthe,realm=NA,application-id=3ErqAdtq,discussion-id=UEEaA11Z,comment-id=000200000000,timestamp=2016-11-19T04:29:16.899+0000)

While his idea is bad. Shyvana is not a tank.

Meant to be at first but now she's a bruiser

Mira Arya Enthe1 votes

Meant to be a fighter. Her original design still had no CC and high damage output. When she had armor pen on her E she was built like an ADC most games. She has never been, and will never be a tank. You can read guides and Riot's posts from her release all the way till now. She has never been considered a tank except by the people who think Darius is in the same class as Sejauni.

LankPants3 votes

Let's assume his high end 5 AD, and assume the most generous definition of a global objective, any tower, Baron, Dragon or Herald her or her team takes.

In order for Shyvana to get 70 AD/Armour/MR from this incredibly generous passive she'd need all 11 towers and at least 3 other objectives. Even then you wouldn't even really need this because it's a huge stat buff when you're ready and able to win, as with the passive on the PBE it's a massive 'win more' passive.

Now let's assume that we're being sane and not including towers, but rather just neutral objectives and you have a number of 14 neutral objectives. To give an idea of what that is, it would be 5 elemental Drakes, Rift Herald, 5 Barons and 3 Elder Dragons. If the game hasn't ended by this point you're doing something terribly wrong.

Linna Excel1 votes

Yes, I'm thinking 5 is going to be too much unless riot is willing to cut into her base stats and growth per level. Now this would certainly be an interesting decision if riot did that in it'd make shyvana a champ who kind of teaches the game by making her prioritize objectives over kills and her teammates would realize that feeding shyvana objectives would help them win the game.

2-3 might work better if they don't.

Linna Excel2 votes

Assuming 3 per stack, 11 turrets would be 33, 5 dragons would be another 15, rift harald if taken would be 3, and 2 barons would be 6. So you'd get 57 total if everything in the game went right for your team. However if you and your team are playing poorly, you might get nothing.

The Yetii Rider2 votes

The "problem".

There's no turrets in Dominion. Azir just flat out had no passive in Dominion for a few months before they axed the game entirely. He still has no passive in DND and Ascension.

At least Shyvana gets 5 armor and MR.

Darkslayer855 votes

Azir can spawn turret on Xerath

AzureLobster2 votes

lol just kill AurelionSol

ChaoticPinecone1 votes

While true, its not the biggest deal in the world.

Morde doesnt get dragons in special game modes. Iverns passive is useless on ARAM. Talon's E and Bard's E are practically useless on ARAM.

Shadragon2 votes

{quoted}

Bard's E is practically useless on ARAM.

Not true, it has the absolutely vital use of allowing you to do such cool and fancy things such as

Go through turrets Drop it in one of the spots where it glitches out and gets people stuck inside if they try to use it Cut that little corner wall by the inhibitors Go straight through the nexus on your way back to lane, saving ~1.5 seconds of walking

And the best part is that it's always available for use, never ever on cooldown for nearly the entire game!

Talisid1 votes

I mean, its not that much different from Kindred passive being shit on every map except SR.

Champion Skin2 votes

Well at least it works on champions I guess And it also work on TT (though counter jungling can be quite difficult because of the small map size)

Ariel the Cruel1 votes

3v3, ARAM...

Implying Riot actually cares about those game modes. . .

And rotating games modes are temporary. They have no incentive to balance around them.

ninjaroxas1 votes

But those aren't rotating modes

Rivuo1 votes

Her new passive is still better than her current one x}

Mira Arya Enthe3 votes

Actually you would need to get 3 dragons minimum to match the current one, 7 to match it in dragon form.

Rivuo1 votes

[{quoted}](name=Mira Arya Enthe,realm=NA,application-id=3ErqAdtq,discussion-id=UEEaA11Z,comment-id=00190000,timestamp=2016-11-19T18:55:10.359+0000)

Actually you would need to get 3 dragons minimum to match the current one, 7 to match it in dragon form.

My post was entirely sarcasm because her current passive is utterly useless so please take it as a joke as thats how it was ment to be

Frius1 votes

Mordekaiser

Summonerrr 11 votes

The real problem is putting mechanics on champions that Riot will conveniently forget about and end up being a huge boon or detriment to the champion when whatever those mechanics affect changes or becomes more or less relevant.

COUGH Mordekaiser Dragonforce Ulti passive COUGH

FantasySniper1 votes

It should be dependent on any enemy objective taken, including destructions and slayings that she didn't participate in. That way, it can be tweaked between maps based on the availability of objectives.

SociopathFriend1 votes

Evelynn Pretty much useless passive in ARAM Ivern Actually useless passive in ARAM Kindred Fairly gimped in any mode without jungle camps Nasus Incredibly gimped in any mode without easy access to minions Nunu Fairly gimped in any mode without large monsters

It's a disadvantage, sure, so don't play those champions in the modes where you can choose them and if you get them in a mode where they're bad- reroll. Otherwise, tough luck, RNG hates you. They can't balance champions around every possible mode. They're balanced around Summoner's Rift primarily, with the odd tinkering for ARAM and TT. Anything else is specifically just to stop OP champions.

Panthaero1 votes

Spiritfire farmfest tho. Grab that splief and let the gold come rolling in.

Forhonor3211 votes

As much as I agree with you on her passive being useless in these other modes it still isn't the biggest problem with her rework right now since she isn't the only one who suffers in these other maps and gamemodes. Like SociopathFriend mentions there are other champions that don't do as well in these game modes, along with say Mordekaiser at least in terms of his pet ghost dragon.

Her current passive though, IMO, is still her biggest problem for me. It's still her live but made shittier. I know Meddler talked about how they needed to shift power around but this isn't what I wanted them to do. The previous passive they had was more interesting. Very RNG based and somewhat insane in some areas but more interesting and made it feel rewarding for you if you or your team secured a dragon. Got a hold of 3 infernal drakes? Have a % of your damage be true. Here though it's now get dragon, get more of your bonus stats.....yay.

WoonStruck1 votes

They said that she was getting her passive nerfed due to the power being added to her kit.

She's the same or better than she was on special maps/game modes. On SR she has extra bonuses.

Her new passive is supposed to be independent of her current balancing, according to Riot.

JOOOHNCEENA1 votes

[{quoted}](name=Mira Arya Enthe,realm=NA,application-id=3ErqAdtq,discussion-id=UEEaA11Z,comment-id=,timestamp=2016-11-19T01:54:57.070+0000)

Having her passive being reliant on taking dragons is fine, sure it means her team can screw her over by not getting any or that she can have a bad game just because they were unable to take dragons. But that is whatever.

The problem is, there are no dragons in special game modes, 3v3, ARAM...

Good point

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