I don't like Sated Devourer -- Here's some Yi Math

Nebuul··4 votes·1,456 views

Lets look at how many attacks Master Yi performs between Alpha Strikes with both the regular and sated versions of devourer:

Master Yi with 50% attack speed from devourer level 18 attacks 1.25/s, and Alpha Strike will have a 14s cooldown

With Regular Devourer: Alpha Strike, 1, 2, 3, 4, 5-6, 7, 8, 9, Alpha Strike Alpha Strike, 8 real attacks, +1 bonus attack, Alpha Strike takes 6.5 seconds with 9 seconds reduced cooldown.

With Sated Devourer Alpha Strike, 1, 2-3, 4, 5-6-7, 8, 9-10, Alpha Strike Alpha Strike, 6 Real Attacks, 4 bonus attacks, Alpha Strike takes 4.8 seconds with 10 seconds reduced cooldown.

As you can see, Master Yi with Sated Devourer applies on-hit effects 10 times in 4.8 seconds vs. 9 times in 6.5 seconds. He additionally performs alpha strike 26% more frequently. Not only that, but Wuju Style lasts 5 seconds, so he can only do 6 full attacks with true damage before it wears off, and then he takes a hit to his AD ratio, so the last two attacks when using regular devourer are missing out on 10% AD + true damage. Let that sink in for a second: He gets 10 full procs of true damage using sated vs. only 7 procs of true damage and then 2 attacks of actual reduced damage. It is also highly possible that his 2nd Alpha Strike will be weaker, too, without sated devourer if he has any CDR to account for input lag.

This is just one example, and the more on-hit effects you add, the worse it gets (i.e. BotRK).

The end result is basically that champions like Yi, Xin, Shyv, etc. get amazingly increased benefit from sated devourer. I think it should be curbed. Severly. Maybe removed. There is no other item in the game this strong, especially for this cost, and for good reason.

12 Comments

Shroom Junkie2 votes

item 3153 : Just making this a thing in itself, used on almost anyone efficiently with Devourer. Even Kayle. 16% current health every 2nd hit, every hit on Master Yi.

Aatrox : Takes about 4 people to kill this healing monster, then he just revives if he has his passive and they have to do it again. Meanwhile the other 4 members of his team split pushing all the way to Nexus while they deal with this one guy.

Jax : Ult every 2 attacks and ignores AA's with his E as well as reduces AOE damage. Build full tank with this guy and he is a mighty fine dick in your face.

MasterYi : With Botrk, he hits for 16% damage every attack. He also procs his E active twice for even more true damage. He can also, as you said, Alpha Strike sooo much, he can juke almost every skill shot with his attack speed combined with his passive, and Sated Devourer, all going into his Q passive.

Shyvana : This one isn't too OP, though she is a lot more powerful than before. 5% max health every hit with her E on someone, plus 16% current health every 2nd hit with BotRK.

Udyr : Don't even get me started with this son of a bitch. He builds Devourer, BotRK, then full tank. Tiger Stance(Q) : Deals 30% of his AD bonus damage every 2 attacks, and 15% every other plus gains a short burst attack speed, plus deals 30/80/130/180/230(+120/130/140/150/160% AD) on his first hit(hasn't changed, but combined with his Q passive its pretty OP).

Turtle Stance(W) : Holy fuck this thing is OP. He gains 36% lifesteal every 2 hits and 18% every other. Plus he gains a shield for a bit on activation. Combined with BotRK lifesteal and he has 28% every attack and 46% every 2 attacks. I don't even want to imagine late-game full lifesteal Udyr. Holy fuck 100%(possibly more) lifesteal with all the damage.

Bear Stance(E) : Pretty much the same thing.

Pheonix Stance(R) : Starts with an AOE cone of damage plus an AOE around him, then does an AOE cone every 2 attacks after. Deals 40/8 /120/160/200(+45% AP) magic damage. Waveclearrrrrrr

Nebuul1 votes

Don't forget they added on-hit damage if shyv has her aura up.

Shroom Junkie1 votes

{quoted}

Don't forget they added on-hit damage if shyv has her aura up.

Oh shit, they did? So does it just go 7.5% for 3 on-hits or 10% for first on-hit, plus the on-hit for her aura x2 and the double on-hit for the first?

Nebuul1 votes

At least two people appear to love sated devourer.

3TWarrior1 votes

pantheon is another potential abuser but I haven't seen one

he literally becomes almost immune to auto attacks if facing a single target (goodbye fed carry, goodbye fed jungler) and has high base damage to boot

Shroom Junkie1 votes

{quoted}

pantheon is another potential abuser but I haven't seen one

he literally becomes almost immune to auto attacks if facing a single target (goodbye fed carry, goodbye fed jungler) and has high base damage to boot

I never actually thought about that. Every attack would account for one stack, meaning he could block a shot every 2 attacks. With that high attack speed and stun he'd basically take no AA damage.

3TWarrior1 votes

pretty much, don't forget being immune to tower damage as well

though actually, it takes 3 with devourer itself to proc the passive but if his Q is thrown it only takes 2 and then you can W for a stun and some free attacks on the enemy

fizz is another offender...his high mobility and untargetable status every 3 seconds makes it where he can use his Q to just annihilate targets...shame on RITO

oh, another personal favorite is that he can solo Baron in about 10 seconds XD

Cenobite Azaziel1 votes

{quoted}

Lets look at how many attacks Master Yi performs between Alpha Strikes with both the regular and sated versions of devourer:

Master Yi with 50% attack speed from devourer level 18 attacks 1.25/s, and Alpha Strike will have a 14s cooldown

With Regular Devourer: Alpha Strike, 1, 2, 3, 4, 5-6, 7, 8, 9, Alpha Strike Alpha Strike, 8 real attacks, +1 bonus attack, Alpha Strike takes 6.5 seconds with 9 seconds reduced cooldown.

With Sated Devourer Alpha Strike, 1, 2-3, 4, 5-6-7, 8, 9-10, Alpha Strike Alpha Strike, 6 Real Attacks, 4 bonus attacks, Alpha Strike takes 4.8 seconds with 10 seconds reduced cooldown.

As you can see, Master Yi with Sated Devourer applies on-hit effects 10 times in 4.8 seconds vs. 9 times in 6.5 seconds. He additionally performs alpha strike 26% more frequently. Not only that, but Wuju Style lasts 5 seconds, so he can only do 6 full attacks with true damage before it wears off, and then he takes a hit to his AD ratio, so the last two attacks when using regular devourer are missing out on 10% AD + true damage. Let that sink in for a second: He gets 10 full procs of true damage using sated vs. only 7 procs of true damage and then 2 attacks of actual reduced damage. It is also highly possible that his 2nd Alpha Strike will be weaker, too, without sated devourer if he has any CDR to account for input lag.

This is just one example, and the more on-hit effects you add, the worse it gets (i.e. BotRK).

The end result is basically that champions like Yi, Xin, Shyv, etc. get amazingly increased benefit from sated devourer. I think it should be curbed. Severly. Maybe removed. There is no other item in the game this strong, especially for this cost, and for good reason.

4.8 seconds. Yeah. Totally still. Don't wanna be a party pooper but any assassin can deal more damage faster than that, with CC and/or with more mobility. IF Yi comes to auto you to death you can burst it having only Q to : 1) Gap closer or 2) Dodge a skill. Consider that while any other jungle can gank and transition to a decent late game, yi has to farm all day. He will get sated by 20min, is about time you have a zonyha or a lot of burst damage.

Vayne, without sated devourer, is stronger than Yi because of the gold income and range. VAyne can kite all day, get a faster Q with invisibility (suitable for running and engaging), can stun, has passive that allows her to chase and don't have to commit in team fights. yi has to nose dive and hope the other team waste their CC/burst in someone else.

You wanna know when devourer "broke" the game? Launch devourer with WW sitting at 60% win rate.

Yi is stuck at 50% win rate. With a lot of counterplay, consistent dps and no CC.

Nebuul1 votes

There is no way any character except vayne will do more damage in 4.8 seconds than yi hitting 10 on-hit procs with his E going

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