Kalista's ADC win rate is lower than Urgot's ADC win rate.
I know win rates aren't a huge thing, but come on, really?
I've played against Kalista a few times, and to me it feels like she has everything, mobility, engage with Ult, objective control, free vision, a save for her support, but then she starts auto attacking me, and she does 0 damage. She's currently lacking the most important part of being an ADC. Damage.
So, Riot, any plans for her? Or is she going to stay at garbage tier forever?
Edit: So one idea I've seen for a possible rework/tweak is to limit her hops with a new resource bar called Stamina, where hops consume stamina, and she gets resets on stamina when she gets kills. So like 100 stamina and she uses either 10 or 20 stamina per hop, and gets resets on champion kills.
Second Edit: Yeah, we know she's a mistake, just like how mistakes made at the wheel end lives and mistakes made in the backseat start ones, but having a champion at garbage tier is sad. Still, she's awful to play against when she's good, so we won't remember Kalista Mori.
P.S. Her play rate is pretty damn bad too, sitting at 1.75%, only higher than Quinn ADC and Urgot.
against her for example.. you might as wel feed her support while your at it and become worthless gold wise. cuz thats what you become free gold.
. Also playing
against her is horrible as she always faces you so landing the slow is impossible.
etc.
RIP
RIP