LB needs a change which fuses old and new LB (Specific suggestions in Thread)

Poske··4 votes·2,859 views
  • None seems to be happy as far as Le blanc goes. Not even REAL LB mains, reworked Leblanc was more fun, skill full and had more counter play,

Le blanc cores are: Adaptability, mobility, juking and combos All of her cores are getting increased via my rework (Except for mobility for the most part)

Le blanc issue is lack of counterplay and her pissing of melee champs to much: She ll have enough counterplay to feed the entire Africa, and she ll piss of melee champions way less + she ll lose Setup potentional - no more root

(She ll still be able to setup herself and her combos wont be ruined / changed only improved since I elegantly solved it)

**Ban rate **speaks for itself on how community views Leblanc, if you take a look at statistics she is far from being OP but people just hate her current state

  • Partially its the new skin, partially its Riot stating in patch notes that she is OP after -10 dmg on distort, (she wasn't even OP even prior to that but W/E)

Azubk deceived entire FKING COMMUNITY

NONE wanted full revert with awkwardly slapped back loading (Which ruins combos)

The way Azubk worded her "partial" revert, it sounded like she would become a fusion of OLD and Reworked LB which stopped board ranting Instead she got "basically full" revert with 0 CHARM OF REWORKED LB literally disappointed so many LB mains, it haunts us


FUSION REWORK In advance I promise Counter play, many combos, jukes, adaptability, less anti melee of a champion, less overlap with other champions

Lets start with counter play

  • Distortion speed reduced to 1500 from 2000 (HOORAY it can be dodged! Distortion used to be slower but this would be its all time slowest)

  • Distortion snap-back time reduced to 3.3 Seconds from 4 seconds (4 seconds is to much and always ll be)

  • Chain length once attached reduced by 15, code also checks more often if chain should be broken (Now you can flash and survive)

  • Q is now a skill shot Yay Leblanc is no longer to point and clicky, skill shot drops from a sky still has a trigger part to it (more below)

  • Chain no longer Roots after 1.5 seconds it instead magnetizes for 0.4 seconds (All Leblanc abilities going near magnetized target curve and hit)

    • Leblanc is extremely anti melee of a champion, (Leblanc has massive mobility and 3 second root if she chooses it... ehm so I am removing a root)
    • Combos orders aren't ruined due to target being magnetized, you are still pretty much guaranteed to hit, but she no longer can setup for allies with Root
    • This change removes some overlap with Lissandra, Ahri and Zoe. (This somewhat similar champions can setup With CC LB no longer can)
  • Leblanc reworked E damage values are back (50/50 split, No back loading or higher delay here, she ll have some delay on Q) - She has completely new clone related passive (so don't expect her reworked E damage which abused her passive) - Without 50/50 split her combos are ruined and you always open with E, so thats why it has to be 50/50 dmg split

  • Reworked ultimate is now back (If anyone has trouble pressing 2 buttons just navigate to uninstall button)

  • allows adaptability options and more combos
  • clone no longer spawns according to RNG, It takes into a count on where your mouse was relative to Leblanc when you pressed R)
  • Leblanc W new damage values (They are lower but that makes sense once you read New Q) 60/90/120/150/180 + 0.5 Ap ratio (Less damage then she does currently but more damage right before she got "Azubk style reverted")

  • New Passive The Clone Legacy this one actually requires skill and isn't free safety for newbies, + YOU CAN CONTROL WHEN IT HAPPENS Every time Leblanc hits an enemy champion**/s** with an ability she gains a rose Counter At 9 rose counters Leblanc is shining and her next ability cast stealth her for 0.1 second spawning a clone which also casts that ability which does no dmg (Functionality of the clone is the same as with Reworked Leblanc R>Q/W/E , it has base damage, proc's on hits, does no ability damage (1 Exception tho))

if she casts an ultimate at 9 ROSE COUNTERS we cant have 2 clones spawning so following happens;

1 Clone spawns but this one does damage, Both LB and clone would do 60% of ability damage (aka 20% dmg increase), rather than just Real Le blanc doing 100% of a chosen ultimate ability damage)

Clone lasts 3 seconds (Instead of 1.5 seconds in this passive and ultimate collision instance)

  • While clone is in play Leblanc cant gain passive stacks (To prevent potential bugs, to many clones, clones disappearing etc)

Finally her new Q

  • Sigil of Fusion - skill shot is alike malzahar Q, Range should be similar but it should be thinner

Le blanc spawns 2 portals (0.25 seconds cast time can be animation canceled with W), 0.3 seconds after MAD bunnies jump from one portal to another doing damage, putting a trigger on target/s Leblanc other abilities proc the trigger which results in trigger doing damage

40/60/80/100/120 + 0.34 AP ratio, the trigger does the same amount of damage

  • Why Q is designed that way?
  • For combos its important that it is not alike Leblanc E (Skill shot type wise, dodging this ability should be diff),
  • Usually dodged by going forward/backward just like malzahar Q is (Melee champions ll like this)
  • Its Aoe so that Leblanc wave clear scales past level 9 (Important specially how tanky minions get nowadays)
  • still has a trigger for counter play purposes and because she always had "trigger" in her kit
  • I think its clear after 8 years of Leblanc that community wont let her be point and click maniac as she gets massive mate regardless of power level, so its a skill shot

The end

14 Comments

Poske1 votes

Bumpyyyy

FlameHalbrdOkido1 votes

Yo everything was pretty gud... but ur Q needs work...especially ur visuals for it, also ur set up could probably be improved for clarity and easy reading sake

I mean LB isnt a joke champ, so the way u have Q set up at least visually is a huge thematic disconnect. Additionally portals are not really a part of her theme either, if her theme is deception, then u should avoid visual noise that doesn't hone in on that, yes "the bunnies aren't actually bunnies they are damaging spells" thats a case u can make but it feels too much like a trick, which is different from deception tricks and pranks are light hearted and are meant to be that way deception has darker intentions and should stay that way for thematic coherence.

If u want to keep ur old Q her's what I'd do

Q - Sigil of Fusion: Le blanc spawns 2 portals over the ground over 0.25 seconds at a target area. After a 0.3 second delay a beam of energy blasts from one portal to the other dealing magic damage, and marking damaged units for 3.5 sec.

The mark will be consumed once LeBlanc damages the marked target with an ability, dealing the same magic damage again.

Notes: cast time can be animation can be canceled with W Cast Range: 900 Beam Length: 800 Beam Width: 250 Targeting: Ground


If u want a tricker more deceptive Q I have three ideas

Q - Sigil of Misdirection ACTIVE: LeBlanc projects a fake orb of magic in the direction she is currently facing, after a 0.5 delay or upon recasting within 4 sec she sends a real orb magic in the target direction dealing magic damage and marking the first enemy champion hit for 3.5 seconds.

The mark will be consumed once LeBlanc damages the marked target with an ability, dealing the same magic damage again.

Notes: The fake orb animation can be canceled with W or E Fake Orb Range: 800 Real Orb Range: 700


Q - Sigil of Deception Le blanc spawns a Sigil on the ground over 0.25 seconds where ever the cursor is on the map. After a 0.3 second delay she instantly forms a real Sigil nearest the cursor sending an energy blasts to the target area dealing magic damage, and marking damaged units for 3.5 sec.

The mark will be consumed once LeBlanc damages the marked target with an ability, dealing the same magic damage again.

Initial Fake Sigil Range: 3000/4000/5000/6000/7000 Real Sigil Range: 700


Q - Sigil of Malice LeBlanc projects an orb towards the target area, that becomes invisible within the last 300 units of travel appearing 100 units before the target area dealing magic damage and marking enemies for 3.5 seconds.

The mark will be consumed once LeBlanc damages the marked target with an ability, dealing the same magic damage again. Range: 700 SPEED: 1600

u have good and well intention-ed ideas, but bad post structure that's why no one is reading it

0 Hogapu1 votes

Same as what was said by the other guy who commented. I actually love the idea of the ultimate and the passive, they seem really fun and gives her a higher potential of deceiving her targets

about the E, what do you mean by "magnetized"? same as grounded ? and why would the window be as short as 0.4s... this one sounds strange

and about the Q, i liked the way it worked with reworked leblanc. Maybe give w less damage on hit, but then mark targets hit by w with a sigil or whatever u want and break it with Q or E, would spread only with Q.

(how come havent u mentionned u were #1LB world here (: )

Poske1 votes

[{quoted}](name=MTFN Azor ,realm=EUW,application-id=3ErqAdtq,discussion-id=Tzu3Jbui,comment-id=0002,timestamp=2019-01-13T12:14:00.029+0000)

Same as what was said by the other guy who commented. I actually love the idea of the ultimate and the passive, they seem really fun and gives her a higher potential of deceiving her targets

Yay

about the E, what do you mean by "magnetized"? same as grounded ? and why would the window be as short as 0.4s... this one sounds strange

It means that Le blancs other abilities (Everything is skillshot with the rework) ll autopilot towards the target within 0.4 seconds (Magnetize range is like 600 so you could curve your W, E Another Q to a target XD)

In short if you magnetize a target, you ll hit other abilities on that target just like with the root. But since the enemy can move he can dodge other allied abilities. So Le blanc combos remain intact but she loses a "setup strenght"

With magnetize mechanics none of her combos change, she loses the setup ability (this is to further differentiate her from Ahri, Zoe and Lissandra) Also with many of the changes she becomes less of an anti melee asshole. No more roots is one of them

Magnetize might not be the best word there. Perhaps Lock on or something

and about the Q, i liked the way it worked with reworked leblanc. Maybe give w less damage on hit, but then mark targets hit by w with a sigil or whatever u want and break it with Q or E, would spread only with Q.

Her reworked Q was not perfect. I just dislike the RNG Bounce. I strive for perfection so I couldnt bring this back

(how come havent u mentionned u were #1LB world here (: )

Really odd yeah. Mostly I wanted for that thread to do well. Cockiness even when there is a reason for it give you downvotes

0 Hogapu1 votes

It means that Le blancs other abilities (Everything is skillshot with the rework) ll autopilot towards the target within 0.4 seconds (Magnetize range is like 600 so you could curve your W, E Another Q to a target XD) In short if you magnetize a target, you ll hit other abilities on that target just like with the root. But since the enemy can move he can dodge other allied abilities. So Le blanc combos remain intact but she loses a "setup strenght"

Ok I like this ! this would be unique to her and yeah wouldnt completly anihilate melees. sounds great

Her reworked Q was not perfect. I just disslike the RNG Bounce. I strive for perfection so I couldnt bring this back

I know what you're talking about. Maybe RNG should be removed, by making every procced mark procc others (just like Ryze actually), this felt satisfying af

Really odd yeah. Mostly I wanted for that thread to do well. Cockiness even when there is a reason for it give you downvotes

Ikr, but you might want to calm down on your overall cockiness lol, it's really dragging down your overall credibility. Anyway I won't change you lol

I like the ideas, maybe you could try to do a more complete post and send it to gameplay +. It would have higher visibility.

FlameHalbrdOkido1 votes

hey i got some ideas for LB again!

I came up with a similar passive with a few key differences pls tell me what u think

Passive - Mirror Image: CD: 30 LB periodically stores a Clone. Upon taking damage or upon casting an Ability she creates a controllable clone of herself after which they both instantly become invisible for 1 second. The clone lasts for lasts for 2.5 seconds, it can basic attack and copy abilities which deal "Perceived Damage" and will proc Effect and Status Icons without applying said Effects/Statuses. LeBlanc's next spell that hits a champion will shatter the illusion dismissing the clone and dealing 30% − 100% of the Perceived Damage (based on level) (+ 80% AP) bonus magic damage.

Perceived Damage: Is damage that enemies do NOT take, "healing" 10% per sec 2.5 sec after receiving. LeBlanc and allies see it as Grey HP on the enemy, while the enemy sees nothing. If an enemy's green health is reduced to 0% their left over "Perceived Damage" Grey health becomes green health and they are rooted for 0.5 sec.

The CD is reduced each time she damages an enemy with an ability. Copied abilies have their own CD and are cast by pressing the Alt key.

Q - Sigil of Malice LeBlanc conjures a Sigil at the target location that builds up in power over 2.5 seconds (based or distance) which remains until detonated when an enemy champion steps on them dealing magic damage and marking them for 3.5 seconds.

The mark will be consumed once LeBlanc damages the marked target with an ability, dealing the same magic damage again.

wat do you think?

some other ideas dealing fake damage, increasing her clones count, falsely increasing the dmg she takes -> leading to her faking her death, allowing her to fire fake allied skill shots from bushes, creating a clone that if damaged deals the attackers damage back at the attacker, create invisible sigils on the ground that grant X effect, cast an ability on an opponent where if they move X units away from her within 1 sec they are teleported behind her (like a mirror/portal effect) (basically don't flash or use mobility to run in a short duration and ur fine, think and u won't be tricked, would require a delay in her dmg tho), gaining extra HP, making abilities split into a real and fake one based on her clones while in flight (which one is real/fake?),

Poske1 votes

{quoted}

hey i got some ideas for LB again!

I came up with a similar passive with a few key differences pls tell me what u think

Passive - Mirror Image: CD: 30 LB periodically stores a Clone. Upon taking damage or upon casting an Ability she creates a controllable clone of herself after which they both instantly become invisible for 1 second. The clone lasts for lasts for 2.5 seconds, it can basic attack and copy abilities which deal "Perceived Damage" and will proc Effect and Status Icons without applying said Effects/Statuses.

  • "Upon taking damage part" is unesscessary and again something you cannnot control which is something I WANT TO AVOID (one of the reasons why her live server passive is bad is because Le blanc cannot control when it spawns, its more of a free luck RNG passive)
  • In my suggestion she has to damage champions to gain passive stacks promoting risky aggression which suits Le blanc gameplay,
  • in your suggestion she has to wait 30 seconds :/ for a free damage THAT IS NOT GOOD
  • Clone becoming invisible is counter productive, dont have to explain why"

LeBlanc's next spell that hits a champion will shatter the illusion dismissing the clone and dealing 30% − 100% of the Perceived Damage (based on level) (+ 80% AP) bonus magic damage.

See I gave Le blanc a "mini" damage reward if her ultimate + My new suggested passive collide. She has to work for it however

Who said that colliding those is always a correct call. She could get 1 clone via passive and 1 clone via ultimate midfight (of course both cannot co-exist), You see she could stack up a clone passive I suggested and collide them for higher damage or have way higher juke potentional

Adaptation a core of Le blanc Juking a core of Le blanc

My suggestion promotes both. I should mention that Le blanc has a glow when her passive is ready for counterplay if I havent

Your idea gives her more damage for no reason and in a bad way + her power budget cannot afford it You see your passive is way STRONGER and a way more unhealthy then a passive I suggested

Some more Counter productivity with your suggestion:

  • Oh let me proc that Lichbane, hextech revolver auto with my clone,, ups I CASTED an ability clone vanished huge dmg loss
  • Oh yay my passive procced because I got damage and I already made it vanish by dashing rip, I am so fking bad

Perceived Damage: Is damage that enemies do NOT take, "healing" 10% per sec 2.5 sec after receiving. LeBlanc and allies see it as Grey HP on the enemy, while the enemy sees nothing. If an enemy's green health is reduced to 0% their left over "Perceived Damage" Grey health becomes green health and they are rooted for 0.5 sec.

Again Anti melee idea due to ROOT One goal of my rework would be to make LE BLANC less cancer vs melee champions

The CD is reduced each time she damages an enemy with an ability. Copied abilies have their own CD and are cast by pressing the Alt key.

Idk how to explain you this thing is bad, but riot bassicly never made alt key mandatory ever anywhere, also I am quite confused atm..

Q - Sigil of Malice LeBlanc conjures a Sigil at the target location that builds up in power over 2.5 seconds (based or distance) which remains until detonated when an enemy champion steps on them dealing magic damage and marking them for 3.5 seconds.

Le blanc is not a "literal" zoning champ. This is something Ziggs, Orianna would do

dealing fake damage, increasing her clones count, falsely increasing the dmg she takes -> leading to her faking her death, allowing her to fire fake allied skill shots from bushes, creating a clone that if damaged deals the attackers damage back at the attacker, create invisible sigils on the ground that grant X effect, cast an ability on an opponent where if they move X units away from her within 1 sec they are teleported behind her (like a mirror/portal effect) (basically don't flash or use mobility to run in a short duration and ur fine, think and u won't be tricked, would require a delay in her dmg tho), gaining extra HP, making abilities split into a real and fake one based on her clones while in flight (which one is real/fake?),

Keep in mind with my rework SHE is improved Le blanc in every way. Satisfaction, health, counterplay wise. Some of your suggestions dont keep the LB esseence at all

Fake damage is interesting concept - Not suitable for LB but for other champs why not. It would suit spooky champions

Multiple clones - You could control one with R (If its reworked LB) other with alt but still overall a bad suggestion, I have complex reasons why I decided that 2 clones cannot co-exist and why I added that mini bonus dmg if R activation collides with passive stacks so no

Faking an own death is pointless on any champion unless you never played against that champion

Fake allied skillshots from bushes > your worst suggestion so far which makes me estimate your age at 15...

"Thormail clone" kinda sounds like shaco R so wouldnt fit anyone.. since shaco owns it

The invisibile sigil idea gives her a "hook". Hooks take to much of power budget take a look at blitz. Thats not a bad idea for other champions With Pyke, thresh, blitz, naut, darius in a game 6th hook champion could have that

She alredy has the which one is a real/fake minigame in a reworked LB specially combined with my suggestion

if reworked LB Ultimate + my new suggested passive stacks collide (Casting an ultimate when clone would naturaly spawn due to passive anyway) both clone and Real LB do even damage which naturaly creates confusion on which one is which witch (If I remember correctly 60% each. 120% aka 20% dmg boost in total, you see my suggestion adds little dmg yours adds 0.8 AP Ratio XD)

FlameHalbrdOkido1 votes

{quoted}

  • "Upon taking damage part" is unesscessary and again something you cannnot control which is something I WANT TO AVOID (one of the reasons why her live server passive is bad is because Le blanc cannot control when it spawns, its more of a free luck RNG passive)
  • In my suggestion she has to damage champions to gain passive stacks promoting risky aggression which suits Le blanc gameplay,
  • in your suggestion she has to wait 30 seconds :/ for a free damage THAT IS NOT GOOD
  • Clone becoming invisible is counter productive, dont have to explain why"

See I gave Le blanc a "mini" damage reward if her ultimate + My new suggested passive collide. She has to work for it however

Who said that colliding those is always a correct call. She could get 1 clone via passive and 1 clone via ultimate midfight (of course both cannot co-exist), You see she could stack up a clone passive I suggested and collide them for higher damage or have way higher juke potentional

Adaptation a core of Le blanc Juking a core of Le blanc

My suggestion promotes both. I should mention that Le blanc has a glow when her passive is ready for counterplay if I havent

Your idea gives her more damage for no reason and in a bad way + her power budget cannot afford it You see your passive is way STRONGER and a way more unhealthy then a passive I suggested

Some more Counter productivity with your suggestion:

  • Oh let me proc that Lichbane, hextech revolver auto with my clone,, ups I CASTED an ability clone vanished huge dmg loss
  • Oh yay my passive procced because I got damage and I already made it vanish by dashing rip, I am so fking bad

Again Anti melee idea due to ROOT One goal of my rework would be to make LE BLANC less cancer vs melee champions

Idk how to explain you this thing is bad, but riot bassicly never made alt key mandatory ever anywhere, also I am quite confused atm..

Le blanc is not a "literal" zoning champ. This is something Ziggs, Orianna would do

Keep in mind with my rework SHE is improved Le blanc in every way. Satisfaction, health, counterplay wise. Some of your suggestions dont keep the LB esseence at all

Fake damage is interesting concept - Not suitable for LB but for other champs why not. It would suit spooky champions

Multiple clones - You could control one with R (If its reworked LB) other with alt but still overall a bad suggestion, I have complex reasons why I decided that 2 clones cannot co-exist and why I added that mini bonus dmg if R activation collides with passive stacks so no

Faking an own death is pointless on any champion unless you never played against that champion

Fake allied skillshots from bushes > your worst suggestion so far which makes me estimate your age at 15...

"Thormail clone" kinda sounds like shaco R so wouldnt fit anyone.. since shaco owns it

The invisibile sigil idea gives her a "hook". Hooks take to much of power budget take a look at blitz. Thats not a bad idea for other champions With Pyke, thresh, blitz, naut, darius in a game 6th hook champion could have that

She alredy has the which one is a real/fake minigame in a reworked LB specially combined with my suggestion

if reworked LB Ultimate + my new suggested passive stacks collide (Casting an ultimate when clone would naturaly spawn due to passive anyway) both clone and Real LB do even damage which naturaly creates confusion on which one is which witch (If I remember correctly 60% each. 120% aka 20% dmg boost in total, you see my suggestion adds little dmg yours adds 0.8 AP Ratio XD)

hey u live and u learn right? Im just tossing ideas out, i think u have quite a wealth of knowledge when it comes to assassins and LB. I don't think it's a good idea to come up with one idea and call it a day tho, i think their could be other alternatives to both ur passive and Q, but i think Q needs more exploration.

Poske1 votes

{quoted}

hey u live and u learn right? Im just tossing ideas out, i think u have quite a wealth of knowledge when it comes to assassins and LB. I don't think it's a good idea to come up with one idea and call it a day tho, i think their could be other alternatives to both ur passive and Q, but i think Q needs more exploration.

I had many ideas of course. This isn't my first one but it is my latest one If you want to suggest something relevant to my thread try to make QW AND WQ rival each other as viable combos In my current suggestion there is no point to ever WQ over QW

But in short you gave me the idea...

Old LB had a QW Combo Reworked LB has WQ combo

I want both to exist and rival eachother. Thats the only thing missing for my rework recipe to be PERFECTION (atm its 95% perfect)

How do I DO THAT?

By setting a Q cast time to 0.4 seconds and making LB able to cast Q while flying in distortion Q cast time 0.40 (relativly long, average league ability cast time standard is 0.25)

That way QW combo exists because well put a trigger on minions / enemy > dash to proc it WQ combo exists because Q cast time would be quite long. might aswell carry the animation while flying..

Having a highish cast time on one of her abilities is fine since Le blanc can cancel it via W + she is hypermobile deserves to be sometimes static

So whats the change? As far as my AOE Q Ability goes (Which does dmg alike malza Q and puts a trigger)

Original suggested numbers were 0.25 sec cast time and 0.3 seconds for bunnies to jump out

New suggested numbers 0,4 sec cast time and 0.15 seconds for bunnies to jump out

  • Le blanc can use Q while dashing
FlameHalbrdOkido1 votes

{quoted}

does it have to be bunnies tho? Why not have two black rose sigils pop up and send blasts of energy. Bunnies don't seem to fit her theme at all. Or it could be a ground targeted AoE explosion, and you could change the hitbox to be what ever u wanted

on another note, I've had another idea disguising one ability as another

Poske1 votes

{quoted}

does it have to be bunnies tho? Why not have two black rose sigils pop up and send blasts of energy. Bunnies don't seem to fit her theme at all. Or it could be a ground targeted AoE explosion, and you could change the hitbox to be what ever u wanted

Whatever fits her theme can be used

FlameHalbrdOkido1 votes

{quoted}

Whatever fits her theme can be used

what do you think about disguising some abilities as others? Is it a bad idea?

Poske1 votes

{quoted}

what do you think about disguising some abilities as others? Is it a bad idea?

  • Impossible to code (Like literally)
  • Not fitting for Le blanc fits deception
  • Its so bad Idea that Its hard for me to explain why on so many levels..

**Le blanc cores are Combos, juking, mobility, adaptability **

Sadly current LB situation is quite sad Half of her combos are ruined due to gut revert backloading (Like the Q>E one which kinda died) Her juking is sad and more off Luck/low skill based compared to reworked LB Her mobility is worse since she cant always just choose R>dash, + its sort of pointless because she is twice less as trethning Her adaptability is low well because she lost many combos and her R is more limited compared to reworked R

My rework ups all of the things which Assemble Le blanc while overloading her with counterplay for opposition a aswell as removing her setup ability - removal of root (which ahri, zoe, lissandra so many similar champions have), But i did it in elegant way since she can still setup herself via magnetize thingy (which might not be the best... word.. perhaps curse? Kinda wish Mordekaiser had some interesting magnetic abilities)

Q being a skillshot, slower W, smaller chain range, No more setting up for allies (Since she can only setup up so that her other abilities dont miss via magnetize no root means she is less of anti melee, Her Q is also quite dodge-able if you are melee (as opposed to rectilinear skillshots like

But hey mate my suggestion no matter how good it is doesn't matter in the end

Le blanc ll remain Noob / Pro bait / trash tier / useless tier yet she ll receive so much hate simultaneously I play this game since 2009. This is the first year where I deem Le blanc as a burden for my team despite being the scarriest LB world.

And her winrate isn't even that bad. FK LB had a point in past where she was OP at 45% winrate and I knew it and kept playing her then

LoL Engel 21 votes

Out of this entire wall of text, only one period was used as punctuation. I honestly have no fucking idea what you're trying to say in that firs paragraph

More from Gameplay

More by Poske