MAGE UPDATE: Karthus.
I am not a karthus main, He was the first champion i ever played on league and also my favorite, but with all of the new champions being so mobile and atrong in the midlane, i thought of afew things that might help karthus, a small rework. if you will.
Passive, Death Defied, I feel like this still fits Karthus, and i wouldnt change it.
Q: Lay waste, This ability was extremely powerful back in the day, when champions were pretty immobile and had to resort to staying in minions, however now everyone and their mother has a free speed boost, so here is what i think should happen.
Active: Creates a delayed blast at Karthus' cursor position. After 0.5 seconds, deals 40/60/80/100/120 (+30% Ability Power) magic damage to each nearby enemy, this deals double damage if it hits only a single unit
Passive: Ringing Decay- Every time Karthus lands this ability on a single target, he steals 1 movement speed permenantly,
(This is a unique passive that will really give karthus his own mechanic, this means being hit by his Q alone would mean sacrificing 1 movement speed from yourself, sure it doesnt sound alot, but if you constantly get hit... have fun joining the game.
"This is too op!!!" Really? how many times have you gotten hit by a karthus Q.... i have played vs karthus' that dont land a single one on me. just dodge or stick in the minions.)
Wall of Pain: Removed,
W: The Gates: Passive: Two torches begin to move with Karthus' Cursor moving wildly, and circling the cursor, granting vision
Active: Karthus can activate this ability to stop the torches and set up The Gates, People who pass through the Gates get 5/7/10 movement speed permemantly taken from them. and given to karthus,
This is all i have for now, i will put more later, but i wanted karthus to be the "Join me, you will eventually" kind of guy, and he is the onlychampion who would be able to slow people permenantly, i would say The Gates would be fairly hard to land, atleaste the way i picture it,
Tell me what you think so far,