MAGE UPDATE: Karthus.

Caytheles··1 votes·1,233 views

I am not a karthus main, He was the first champion i ever played on league and also my favorite, but with all of the new champions being so mobile and atrong in the midlane, i thought of afew things that might help karthus, a small rework. if you will.

Passive, Death Defied, I feel like this still fits Karthus, and i wouldnt change it.

Q: Lay waste, This ability was extremely powerful back in the day, when champions were pretty immobile and had to resort to staying in minions, however now everyone and their mother has a free speed boost, so here is what i think should happen.

Active: Creates a delayed blast at Karthus' cursor position. After 0.5 seconds, deals 40/60/80/100/120 (+30% Ability Power) magic damage to each nearby enemy, this deals double damage if it hits only a single unit

Passive: Ringing Decay- Every time Karthus lands this ability on a single target, he steals 1 movement speed permenantly,

(This is a unique passive that will really give karthus his own mechanic, this means being hit by his Q alone would mean sacrificing 1 movement speed from yourself, sure it doesnt sound alot, but if you constantly get hit... have fun joining the game.

"This is too op!!!" Really? how many times have you gotten hit by a karthus Q.... i have played vs karthus' that dont land a single one on me. just dodge or stick in the minions.)

Wall of Pain: Removed,

W: The Gates: Passive: Two torches begin to move with Karthus' Cursor moving wildly, and circling the cursor, granting vision

                       Active: Karthus can activate this ability to stop the torches and set up The Gates, People who pass through the Gates get 5/7/10 movement speed permemantly taken from them. and given to karthus, 

This is all i have for now, i will put more later, but i wanted karthus to be the "Join me, you will eventually" kind of guy, and he is the onlychampion who would be able to slow people permenantly, i would say The Gates would be fairly hard to land, atleaste the way i picture it,

Tell me what you think so far,

5 Comments

Oleandervine2 votes

I think that your concepts are a touch overpowered. Granting vision with the cursor is INCREDIBLY overpowered without any kind of activation on it, and stealing speed from opponents invalidates shoes, cripples enemies very harshly in team fights, and makes Karthus too fast. Karthus is a fairly immobile mage, and the ability to Defile and permanently outrun your lane opponent would make him oppressive to deal with, most especially if he builds even the slightest bit tanky. Karthus is actually in a good spot right now play wise. Sure, his Q is hard to hit, but then, that's what W is for. Forcing opponents to slow down in W is how you get good at landing your Qs on them. Defile is great for clearing minions and keeping opponents at bay, and of course, we all love the map wide destruction of Requiem.

Rhòmbus1 votes

Karthus is fine the way he is, with Runic Echos, he is sorta viable in the jungle. The only problem he has is his mobility. But thats about it. Your concept isnt bad, but unecessary. And that movement speed thing is a little ridiculous. Also, he has a mechanic thats all him, he gets to deal a shit ton of damage to every single champion, with a press of a button.

eaglei31 votes

A good Karthus will abuse your last hitting to single you out to hit you. Hiding in minions makes you stronger gank bait and really doesn't allow you to AA from the extra aggro dmg you receive.

Combine a Rylai into the factor and Karthus will be able to stack the permenant reductions.

And the gates would not be hard to land do to Karthus natural desire to dive into the middle of a team.

Overall, I do not like the idea of permenant reductions. Getting hit by one gate and 5 Qs = 15 reduced movement. This would seriously harm some champs way too much, especially melee that have no gap closer and rely on movement speed and positioning.

Billy VoHagen1 votes

That Q is fucking stupid. How did you think that would be health at all for the game?

Nahui1 votes

Q is op. "How many Q's do you get hit with?" Plenty. If you're not then your enemy karthus bought his leave 30 account. In fact, this is toxic. Why? He can suicide at you. Over and over and over. You'll be losing tons of perma speed, combining Q and his torch shit. Sure, be 15-0 by 10 minutes. You're gonna have like 250 ms and be permanently useless. This isn't slightly broken. This is horribly broken. There's no way to balance permanently stealing stats.

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