gnar gets too much kiting tools
sorry but if you pick a champion who cant gapclose every 5 seconds while spitting slows or super burst ... even with that tiny hp pool gnar is going to destroy you ... and he doesnt even deal that much damage early
seriously tell me how am i meant to handle a champion who slows me while speeding up himself and has a jump to back that up without any resource cost ... ofc a ranged champion
there is a guy like ekko who works in similar way but he has rather high mana costs that punish him for not hitting his q so dodging works... and is meele ... so he needs to make himself vulnerable to get his reward ... so hitting him back works too
meanwhile gnar works on one concept tiny gnar is harder to catch but vulnerable mega gnar is slow but you have no chance to duel him in meele
gnar is a good concept of a toplaner... since he is on par with both ranged and meele champions and both have ways to take him down
but due to that cc paired with ms boost and % damage he tends to have complete superiority ower certain meeles which he can dominate throughout entire game with ease
and dodging his boomerangs doesnt realy help .... you dont get damaged but you get denied some cs and he doesnt lose anything on his way to effectively outscale you or becoming mega gnar and going ham on you
gnar basicaly forces you to take action and to exploit his current form ... while mega gnar works fine ... mini gnar tends to shit on people with his insane and infinite mobility paired with soft cc
thats just to much to take for a generic toplaner who has hard time catching people