Should Jinx have a weaker early game in exchange for her dominant late-game?
As the above clip will show you, Jinx is a MONSTER once she hits late-game. AOE long-range crits are terrifying if you don't shut her down, which can be hard to do if she's got a Janna peeling for her.
Since Jinx is meant to be the "ADHC" (AD Hyper Carry), she's supposed to have the most powerful late-game. But to compensate for that, shouldn't she have a crappy early run? Right now, her early game is mediocre, not weak. As a result, she can still snowball easily, and only Graves seems to give her much trouble early on.
I'm not saying Jinx needs "NERFS NAO!", but at the very least, it needs to be thought on. Maybe lowering some of her early stats to make her glassier early would make her easier to bully.
) as well.