Jhin is healthy? Lol
So about this Jinx buff... I used to be a Jinx main with above a 60% win rate on Jinx. Then Jhin and lethality came along, people started to play mostly Jhin, Varus, Ashe, and Miss Fortune, and in my opinion it greatly hurt champion diversity in the bottom lane by leaving champions that didn't use lethality or took longer to scale in the dust.
So they nerfed Lethality a bit and buffed Last whisper not long ago, that was a step in the right direction to me. I'm no longer complaining about lethality, and varus has, regrettably, pretty much dropped off the map again.
But to say Jhin's kit brings "healthy teamfight utility?" I'm not so sure. He can apply a snare+slow+potentially lethal damage to you from off the screen. Why make backline champions so far backline that no one will ever even get close enough to them to kill them if they position themselves right? That kind of range just seems too safe to me. Honestly I once played against a Jhin who never even left the fog of war except to farm minions, and he was legendary again and again. He got tons of kills and by far dealt most damage in the game but never left the fog of war. Does anybody else see a problem with that?
I'm not sure why riot considers that "healthy teamfight utililty".