Correction, ALL combat favors range...

Mira Arya Enthe··4 votes·580 views

This is a correction to all "x favors ranged champions" posts. Including my own a few weeks again.

The fact is, range itself is an advantage, there is a reason we use guns in real life and not swords. Being able to attack people from further than they can attack you, is in itself a massive, not slight, but HUGE advantage. This has nothing to do with runes, masteries or items. But the basic logic of combat.

Can it be fixed?

Yes! But no ranged mains would like the solution.

A: ALL Melee champions would have to have methods to deal with ranged harass without just hiding behind their tower.

B: ALL Melee champions would have to have ways to get in range and STAY in range if they play right.

C: ALL Melee champions would need to purely just do more damage and/or be tankier when they ARE in ranged so they are rewarded for being in range.

It is as simple as that. Range IS in itself an advantage. I see many players and developers in many games across many genres forget that range(alongside stealth) is one of the biggest advantages you can give to any class or character PERIOD! Not just in terms of safety and defensive power, but also offensive power.

Yes, some melee champions ARE doing fine. But every post about "x favors ranged champions!" needs to understand. EVERYTHING favors range by the very nature of being ranged.

If you can attack from this far away ME ---------------------------------------------- YOU But I can only attack you from this far away ME - YOU I need some method to get that close and a reward for doing so. Otherwise, you simply always win.

(Likewise a ranged champion needs methods to attempt to stay out of melee range.)

Concluded.

10 Comments

Mimy2 votes

Git good and just Kirito it. anh im jk... thats impossible unless you're a jedi....

http://67.media.tumblr.com/dd1a1e92774eec0c184075fb9d40872f/tumblr_nsdqnclKV91urgg6bo1_500.gif

Imagine if like Yi... could press a button just as an AA would hit him... and used his sword to deflect it.

How to break a champion into something toxic...

LOL

Best Kog NA1 votes

MasterYi Q

Mimy1 votes

[{quoted}](name=Best Kog NA,realm=NA,application-id=3ErqAdtq,discussion-id=TfTJK7M9,comment-id=00010000,timestamp=2016-10-22T02:34:49.460+0000)

MasterYi Q

That's true.. yep.. xD

Keira Helsh2 votes

Seriously, I literally just watched in SKT vs ROX one of the announcers mention when every game was Ashe vs Jhin was because they are back there teamfighting each other from 3000 range. What does it matter if Jhin is immobile, which he gets bonus movespeed, and only has four shots before having to reload, when those four shots are massively buffed anyway. When he can literally stay completely safe away from the teamfight and be just as effective?

From Warcraft to League you find people not understanding how powerful range is.

But examples are everywhere. Jokes about Hunters being OP, they literally outrange everyone while having tons of mobility Jokes about Marines being OP, they stack up in small groups and do tons of damage to groups of units before those units even get close enough to damage them.

The reason champions like Master Yi are not viable? Because while Master Yi gets a hard engage and movement speed. Jhin gets Movement Speed, roots, slows, and also has a team that can help lock the Yi down. Yi isn't viable not because of anything wrong with HIS kit, he's not viable because the game as a whole has left his design behind due to so much high utility on ranged champions vs melee champions.

Pocketbomb2 votes

I bought a gun irl to detonate the explosive foliage that grows near the entrances of my backyard.

Mira Arya Enthe1 votes

o.o

Best Kog NA1 votes

If range is no longer an advantage in combat, KogMaw will pretty much be rendered completely useless as he HEAVILY relies on his range

Mira Arya Enthe1 votes

Range always has been, and always will be an advantage in combat. That is the very nature of my post.

Best Kog NA1 votes

I know, I was agreeing with you

BluePolarizer1 votes

If League is supposed to be representative of medieval/early modern warfare:

All ranged champs with guns reload as slowly as Graves and have skillshot autoattacks. All ranged champs with arrows cannot buy armor penetration. Small melee champs can buy horses to increase their MS and fear enemies they collide with. Large melee champs can trample smaller champs for increased damage and slow. All champions have finite turn rates.

Now that would be a game.

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