I rarely criticize Riot, as they do games professionally and all, but...
I really thought you guys learned from the past that nerfing one thing while simultaneously buffing another almost never worked.
Buffing a lot of champions in a class, and then buffing that classes items simultaneously almost always ends in disaster.
I love it when new seasons roll around, it keeps the game fresh and appealing, but honestly, I think you're laying some really crazy numbers on the table. I can understand that maybe you want to make ADCs an important focus next season, that's understandable. But you don't have to:
- Buff ADCs
- Give them extremely good items
- Buff existing items,
- Nerf their competition.
This is going to lead to a huge shift in game play. Which again, I love. And maybe it's my personal viewpoint that is making me uneasy (at my skill level I would consider myself competent at any roll excluding ADC, I almost NEVER play them) but to me this seems like you're just making mages seem niche, and ADCs, who were already completely necessary to the game, downright required to be realistically competitive.
I know a lot of people complained last season about how weak ADCs were, but honestly, they were the ONLY roll you would see in every single team composition. They didn't necessarily NEED a direct buff.