My Personal Boots Rework

FCJAAAAGOOOO··3 votes·620 views

Note that boots are NOT wildly unbalanced; however they can be redesigned to be much more satisfying purchases than they are now. This would be my shoes heaven.

item 3117 Boots of Mobility 700g +25 Movement Speed UNIQUE Passive: Gain +45 additional movement speed while out of combat for more than 4 seconds.

  • BoM's effect feels way overpriced at 900 imho. Also the current amount of OoC MS has always felt a bit absurd to me, as if the bonus really doesn't ever need to be that high for it to be desired.

item 3020 Sorcerer's Shoes 800g UNIQUE Passive: +3% Magic Damage

  • Magic Penetration on boots seems like a mechanic that really shoehorns AP carries into buying those boots every game. This has nothing to do with magic pen and yet mages might appreciate these just as much if not more. And they're cheap to boot! Badum-tss. Play me off Larry.

item 3009 Boots of Swiftness 900g +55 Movement Speed UNIQUE Passive: 30% Slow Resistance

  • The Slow Resistance has never been quite enough for me to like them at 25%. 30% seems a lot more tempting.

item 3047 Ninja Tabi 1000g +45 Movement Speed +20 Armor UNIQUE Active: Dodge the next incoming basic attack within 3 seconds. 30 second cooldown.

  • That's right - an active on a pair of boots. Think DOTA's Blink Dagger but less flashy (hue). I think these are tailored to fit carries but will still be good on tanks just because of the active's enormous outplay potential (imagine dodging Blue Ezreal's Q or Vayne's tumbled 3rd proc).

item 3006 Berserker's Greaves 1100g +45 Movement Speed UNIQUE Passive: +36% Attack Speed

  • It bugs me that Greaves grants 891.25 gold worth of AS, rather than a clean 900.

item 3111 Mercury's Treads 1200g +45 Movement Speed +35 Magic Resist UNIQUE Passive: 35% Tenacity

  • Back on top, baby! The ultimate in heavy-duty boots once again. Great cost-effectiveness, good magic resist, everything you could ever want in a game that involves CC and magic damage. The only downside is that they're the next to most expensive boots, only second to...

item 3158 Ionian Boots of Lucidity 1300g +45 Movement Speed UNIQUE Active: Reduce the cooldown of the last champion ability you cast by 3 seconds. 15 second cooldown.

  • I doubt they're balanced! I don't care! I love the idea. Imagine playing as Kassadin and essentially having two immediate blinks. Or Amumu and Bandage Tossing in quick succession. Or Ezreal and double-tapping Mystic Shot or blinking twice in one fight! Or uhh, Fizz. Or Yasuo. Okay, whatever, I still like the idea.

That's it! If a pair suits you or just puts you off-balance then grow a pair and comment! Also comment if you have a pair of your own that you'd like to share. I'll read everything that is at least on the first page.

5 Comments

Chalizard1 votes

That would be the most unballanced thing I have ever seen. I guess it is more than possible that Riot will do that.

FCJAAAAGOOOO1 votes

{quoted}

That would be the most unballanced thing I have ever seen. I guess it is more than possible that Riot will do that.

What exactly don't you like about them?

Chalizard1 votes

It is not that I don't like them, I don't like only cdr boots but you have already said why they would be broken and Tabi.

Being able to dodge aa aspecially in early against thresh, twisted fate, Draven, bard, ekko, renekton etc would be broken. It is literally removing up to half of their damage in early or CC that is crucial for them to have chance against enemy.

FCJAAAAGOOOO1 votes

{quoted}

It is not that I don't like them, I don't like only cdr boots but you have already said why they would be broken and Tabi.

Being able to dodge aa aspecially in early against thresh, twisted fate, Draven, bard, ekko, renekton etc would be broken. It is literally removing up to half of their damage in early or CC that is crucial for them to have chance against enemy.

I did put a lot more thought into Tabi though:

  • 20 Armor, down from 30; net nerf in cost effectiveness
  • No % damage reduction for AAs at all
  • Negating one basic attack can range from a Tryndamere crit to just a plain support AA; it can mean a whole lot more or it can mean much less than % damage reduction does

I changed the cooldown on the Ionian Boots to 15 from 10 just now btw; looking at it again using it every 10 seconds seems a bit too ridiculous lol. Maybe something like 20 might be most fair.

Chalizard1 votes

Even though it can block Janna aa aswell as tf W it would be broken. If you had tf as only ap champion you could have just buy tabi and it is gg.

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