my personal opinion on champions that need changes according to ban rates
while winrates are inconclusive because based on popularity they can represent either average or maximum power of a champ banrates are a simple message that you dont want enemy to even have a chance at picking this champ
ofc some ppl will say that it might also work for insanely up champs where you want to make your teammates unable to pick them but i just dont see that happen
so i just looket at the most banned champions in lol and compiled some arguments about the reasons they are banned so much over anything else (at some point there is a drop in banrate meaning that champions below arent a concern to ban)
1)The top of the list according to lolkiing is zed with 48% banrate -Reason ? He doesnt "require" (its a keyword here) any interaction, if he can trade you he will interact with you but if he cant cause you countered him he will just safely farm from a far, while he can become opressive for good matchups as he should be ... his weak matchups cant realy deny him anything besides kills, When you pick zed you can be sure that you will have a positive impact (you win hard, but when you lose you can make the lane go equal) -my personal thoughts on this one ... if you want zed to be a trully healthy assasin (right now he is the healthiest but still not healthy enough for our current standards) you need to force him into commiting more often rather than being an untouchable ghost doing his thing while being barely touchable (reduction of the q rannge comes into mind while making it easier to hit ... this tradeoff would nerf whats hated about zed while giving him the compensation to still remain ballanced)
2)Second spot comes to the newborn Rek'sai -Reason? Pure power i would say .. while being a bruiser rek sai can build 2 damage items and finish the game with the same damage dealt to champions as your adc (your adc has 4 offensive items while rek has 2) -my personal thoughts on this one ... if riot wants to ballance rek sai i would like them to hit his q cooldown first its a realy good damage steroid which allows rek sai to be a real nuisance late (he has epic dps 24/7 and i think that its the best spot to hit)
3)Third one is fizz -Reason ... he is too forgiving for the one who plays him while too punishing for enemies which leads to him snowballing 90% of times and being realy pesky opponent where its realy hard to hit him while he decimates your teammates
personal thought on thiis one ... when you face fizz every little mistake works againtst you twice as hard as with other chammpions, since this guy has some good kill potantial and snowballs quite fast while being realy hard to gank i think that riot should make this guy either more reliant on his ult so bullying him will be safer or give him bigger downtimes (being able to 100 to 0 someone every 7 seconds is realy much especialy when you have the troll pole in your kit) reducing his overall power when snowballing
4)Its Gnar time -Reason ... he is too extreme mini gnar is the squishiest yet best kiting monster ever while mega gnar is the tankiers and hardest hitting bastard ever making him able to take any opponent down (if someone can beat you you kite him, if you cant kite him you beat him)
personal thought here ... gnar doesnt gain anything from having that transformation besides a heal and playstyle switch, both of his forms work realy good on their own and represent 2 playstyles, one of those will almoust always give him the upper hand over his enemy ... honestly i cant think of any way to ballance him without wrecking him ... he has too many tools and he adapts too well to diferent situations (i dont want riot to make another elise) so i would suggest a minor rework aimed at making his forms less diverse and giving them more interactions with eachother (only cross form combo is to switch into mega gnar with his e)
5)Akali -Why ppl bann her? i think that the answer is simple. Peoplee want assasins because all the damage dealers are squishy (we have yet to wait for a tanky meele juggernaut who would match the adc with his deps yet sacrifice mobility) and others got nerfed so ppl like akali and katarina who still have that brute force (others had silence but lost it without compensation) go popular since assasin always ofers more than an apc (unless its an ahri who hits her charms) since they counter apc's
personal opinion here ... is a rework. Akali represents very old desigh values which prove toxic in todays game like resets and lack of interactivity in her kit (if you dont know what i mean ill explain. you cant dodge akalis combo nor you cant do anything on your end to make her waste her skills ) also zed is the healthiness bar she needs to be brought up to (at least that bar)
6)Irelia -Reason for banning ... overloaded kit allows her to have an upper hand inn most of the cases (bah i even bought a skinn for her lately cause shes so stronk) and i dont speak yasuo kind overloaded (yasuo has one direction in which he aims ... a meele adc/ assasin hybrid while irelia covers all the bases where she has good cc good gapclosing resets all types of damage sustain and tenacity, so everytime others get nurfd to hard she goes to become a jack of all trades and better nerf irelia meme lives again)
-thoughts ... none since riot said they will rework her
7)Azir (honestly im not suprised) -Reason... untouchability ? He starts as insanely safe and insanely underwhelming mage where he pokes 24/7 but doesnt do that much damage but ends as an overwhelming mage where he outranges outdamages and outpeels others while still having this safety
Thoughts on ballance ... he is a zed case ... ppl cant interact with him leading to him not losing as hard as he should (he sacrifices early for late but nobody can wreck him as hard as he should get wrecked )
8)Le blanc -Reason .. i suppose that its her single target oriented kit ... since she is on a solo lane and single target specialized mage the life of her target is always complicated
opinion on ballance ... rework because the zed healthiness bar calls (with numerical changes shell just bounce from underwhelming to opressive)
9)Fiddlestucks (im actualy impressed) -Reason ... jungle changes prolly fawour him more than they fawour others also he is still a game changer when he gets a good ult
Thoughts ? i have none for this guy besides normalizing his impact, right now he is either useless or carries games with ults
- the last one is katarina (after her the banrastes drop quite hard so i would consider this the end of popular banns) -Reason ... i explained it with akali silence got removed without copensation so its time for the brute force to opress our enemies
Thoughts on ballance... i would say that she requires rework to make her either an aoe mage or an assasin not both at the same time ... also resets are too toxic (hey i killed one of you ... its time for penta)
i hope that this post is quite accurate in regards to why ppl hate some champions more than others (to simple exclude them from the game)
as a "he",but rek'sai is actually female.
and Counter Ganks all work wonders. I was the same way, (Played zed before Yas and LB were nerfed out of favor) and Honestly he was far stronger then than he is now. especially that there are far more people who have the thought of, "Zed is freelo" And if you are the only lane that the jungler has to worry about, then you're gonna lose anyway, Zed or not.