I really want to have a scaling ranged adc
Like for every minion killed give .2 AD or to make a simple mechanic, add 1 AD for every 5 minions killed. W could be give 1 armor for every 5 minions killed E give 1 ms for every 10 minions killed Ult could just be a damage move
People have stated they do not want a scaling adc but why not give a playstyle for everyone? Some people prefer "making" plays in lane early while I enjoy just passively surviving and outscaling the enemy. If the enemy CANNOT punish my adc from farming then that is their problem for not poking my weak early game adc.
