The main problem I have with Warlord's Bloodlust:
Compare it with Grasp of the Undying.
Compare it with Grasp of the Undying.
Can't compare them.
One is for tanks and one isnt
3% total HP lifesteal from champions after 4 seconds, once every 4 seconds
vs.
15% damage heal from a crit, on all targets, every 2 seconds, and 20% AS every 4 seconds
I felt like I didn't need to spell that out for anyone but there you go
One requires you to crit, the other does not. Also, the build paths of getting there are substantially different. In my opinion the stuff you get from the tree with Grasp of the Undying is better than the ferocity tree. Just my opinion. So they are able to make the keystone at the end stronger.
I am not saying that Warlord's isn't overpowered right now but Grasp of the Undying isn't underpowered
Warlord's Bloodlust is getting nerfed pretty soon. Just remember, things are pretty green right now. So don't expect Warlord's Bloodlust to be AS potent later down the road. I'm predicting that Warlord's Bloodlust is going to be compared to how Ekko was released. At first, totally annoying and obnoxious, but as we go down the road, Riot will try and find ways of making it manageable.