isn't Pantheon a little TOO much right now?
I mean, he's "bad" late, but too good early to mid(54% win rate with a high, i think, play rate). I understand champions who snowball early, and fall off, but he falls off around lv 17-18(more like lv 16), which at that point everyone's ready to quit the game. I feel as if his kit is very toxic to the fun of this game. His "Mana" problems are too easily solved with corrupting potion and allows for him to poke someone for at most 1/4th of their health(at least from experience). Being a good little summoner, i buy ninja tabis, which then allows me to get destroyed even more so. I lose damage for armour against his spamming spears, which get negated by his dirk and deathfire touch. His spears become too spammable for the amount of damage it does. Maybe increase the mana on them or his abilities to combat his damage output by such a move. The lethality + death touch + base damage + execute damage is a little too much. I think a champion who's consensus is to farm under tier 2 tower for 25 min and pray for ganks that will likely fail deserves to be...reworked..or at the very least looked at.
you KNOW it's a real problem when
&
seem to be the ONLY champions that "counter" him
(maybe these too
,
(big maybe),
,
)
thoughts? keep in mind he's at a 54% win rate and i guess good pick rate i'm no scientist leave me alone >:(