Regarding Mage Rework/Update: Vladimir

CHOPSTICKUHH··1 votes·788 views

Although I am not a Vladimir main, I do play him quite frequently and would like to ask other Vlad players/ mains to come forth to speak your voice on champion as he will be one of the champions reworked/ updated in the soon future.

My opinion, I like him a lot where he is.

one, his ultimate is kinda underwhelming to me (idk if it's just me or..?) it's so easily countered because of the delay after use with a proper heal, shield, Zhonya, zil ult, any kind of assistance seems to just counter it, but then again the increased damage is very helpful.
I wouldn't mind seeing his ultimate redone (again just my opinion)

His W I feel is a more of an ability I wait to get until I have to, it takes a lot more health then what I can get back from it ( I play his strong Mage so of course it takes quite a bit of hp ) I could see a small buff of MS increase to the W

His E in my opion should do less damage the more targets hit and more damage the less targets kind of a concentrated over spread out ability

AGAIN

I am not a vlad main and usually play his AP whoring Mage, please don't let riot screw with him without proper feed back you guys!!

6 Comments

Nanuk Pihoqahiak2 votes

As someone who has played A LOT of Vlad in the past and still plays him on occasion currently, I think he's in a pretty okay spot. He has a bad early game, meaningful weaknesses and can be countered. He has interesting item paths and already fits well into AoE comps. If anything, maybe a tiny bump to his base movement speed.

Sulghunter1 votes

I would not be too sad if a Riot programmer "accidentally" hits the delete button on Vlad. I find his harass being combined with his sustain beyond Teemo levels of annoying.

CHOPSTICKUHH1 votes

teemo level annoyance, damn hardcore

Nanuk Pihoqahiak2 votes

He can also do it only every 10 seconds until level 4 and has gigantic windows of opportunity to kill him. Until he gets revolver, he can't reliably fight anyone aside from other very weak early game characters.

WoonStruck1 votes

{quoted}

I would not be too sad if a Riot programmer "accidentally" hits the delete button on Vlad. I find his harass being combined with his sustain beyond Teemo levels of annoying.

What sustain? Vlad basically doesn't have sustain before level 7. The base heal is pitiful, and he has no AP behind him before that.

WoonStruck1 votes

Keep most of his current kit.

Passive: Make each half have as much impact as the other, even if you have to make them mutually exclusive, with the stronger being the utilized one at any given time.

Q: Remove flat heal, move scaling ratio to ult as a passive. Possibly make the return particle give a very small decaying MS buff. Enough to stop his cast-times from inhibiting him so much like now, but not give him real mobility.

W: Size increases with HP

E: Add health ratio to damage, cut AP ratio to a little less than a quarter of current and slightly lower flat damage while allowing ratio to stack with the buff, costs % health instead of flat. Focus should be to build more HP for higher AoE damage while maintaining relatively similar damage output as current E for AP builds. % cost gives E significant costs when building HP, but tuned to be relatively similar for AP. Keep in mind Hp builds will have lower sustain.

R: Ult that synergizes with passive to push his kit further, similar to Jax or Ryze. Current ult prevents him from being strong because it also makes his team stronger. If Vlad keeps his current ult, he will always be weak because if he's strong, his ult will push him to over-bearing. Something like Morphling's ability "morph" would have a great place here. http://wiki.teamliquid.net/dota2/Morphling Basically you'd slowly trade max HP for AP or increased ratios over time, or toggle it to trade AP/ratios for max hp at a ratio similar to passive (once its equalized). Ranks increase rate of exchange and change cap, if one's in place.

These changes remove the 'toxic' parts of his kit while pushing him in two directions: AP=single target focus, HP= AoE focus. It also emphasizes the hp for damage, damage for HP aspect of his passive, adding a lot more interesting possibilities.

It de-emphasizes sustain on AP Vlad, while still allowing it to be a viable and and contributor as a bulky AoE build, who would need it. Short-ranged, reliable damage should be Vlad. He's the juggernaut of mages. At the same time, this pushes his theme further. He is a blood mage, not a vampire. Blood, or health, is his trade. Not vampirism. Sustain should never be his primary focus.

My reasoning for changing his ult is that his current ult makes it so he can never be strong, as a champion. If he's ever strong as a champion with his current ult, his current ult will make him over-bearing, since he'll do high damage with it while also buffing his team by a massive 12%. His ultimate, while interesting and a good strategic tool, unfortunately always makes him over-bearing when he is strong as a champion, not strong because of his ult. Vlad is a carry. He should be picked to be a carry, not to buff his team.

Keep in mind, the ult is just a random suggestion I think would be interesting for him. Anything can go there. He just definitely needs a new ult.

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