Out of all the champions to nerf. You nerf Urgot.
I just don't get it anymore.
I just don't get it anymore.
How in the world are the changes to Urgot a nerf? Because he doesn't have the small AP ratio on the shield anymore? Was that honestly that important?
The ap isn't as big of a deal as the shield time being cut
Zaun-Touched Bolt Augmenter [ Passive ]
**Damage Reduction decreased from 15% to 3%, but now stacks 3 times**;
Duration increased from 2.5 seconds to 3.
Terror Capacitor [ W ]
Duration decreased from 7 seconds at all ranks to 5;
Shield decreased from 60/100/140/180/220 [+0.8 AP] to 40/80/120/160/200.
If you think those aren't nerfs then there is something wrong with you.
First: please learn how to use the reply feature.
Second: they are also giving him a crap ton of other stuff that more than makes up for the slight things he is losing, which results in the overall state being a buff
First: please learn how to use the reply feature.
Second: they are also giving him a crap ton of other stuff that more than makes up for the slight things he is losing, which results in the overall state being a buff
What are they giving him?
[{quoted}](name=Blade of Justic,realm=NA,application-id=3ErqAdtq,discussion-id=T7oZ0qb9,comment-id=000100000000,timestamp=2016-02-13T12:49:34.388+0000)
What are they giving him?
They add AoE fear to his ult.
One change barely counts as "a crap ton of".
Passive duration increased. Base attack damage increased. Shield can be used during ult. Fear after ult channel.
That's quite a lot of stuff in exchange for a slightly weaker shield and a stacking passive that is a bit weaker
Passive duration increased. Base attack damage increased. Shield can be used during ult. Fear after ult channel.
That's quite a lot of stuff in exchange for a slightly weaker shield and a stacking passive that is a bit weaker
Yeah but the new passive means you can't apply your passive to multiple enemies in teamfights. Say an enemy is chasing your teammate and you only get off one Q before they escape your range. Now the enemy has only 5% instead of 15%. Also if you get ganked or tower dived, you don't have time to apply your stack 6 times (two opponents).
2 more ad is really substantial in any capacity. The fear doesn't happen as much as you would think (not for me anyway).
Zaun-Touched Bolt Augmenter (Passive) Damage reduction lowered 5% from 15% Now stacks up to 3 times. Duration increased to 3 seconds from 2.5 seconds.
The stat is 5%, not 3%. Still a nerf though.
Also, his shield gains being able to be used during his Ult now. that's an important feature that was missing before.