As a Kindred main who changed summoner name just because of Kindred I agree on everything people said here and with the OP as well. Kindred is really weak without marks even after the rework and getting marks is hard even tho I always manage to get up to 6+ stacks. I will list some problems with Kindred as I have a lot of experience on that champion.
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Their early game is weak for the amount of risk they have to take in order to properly execute early game. Coubterjungling wast majority of junglers is a suicide for Kindred as they are simply stronger.
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Getting marks on champion kills and assists is fine and satisfying, but farming marks on camps forces you to abandon an open gank on a lane. You cant blame Kindred as marks are still so important for them. You can skip 2-3 marks at max.
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Her base stats are complete garbage and they easily fall behind after a slight misstake and theres close to no comeback.
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Eadily countered if enemy jungler knows how to play and it doesnt matter if you are good or bad on Kindred. When I play against Kindred I always do my 1st buff and predict their first scuttle, take it berore they reach it and than do my 2nd buff. Can you imagine Kindred seing that their 1st mark....yea 1st mark next to their 2nd buff is GONE before they killed that 2nd buff? Its devastating.
How to fix Kindred and make them jungler that is rewarding to play? I have 3 solutions.
1st one: Give them 20-30 seconds lead on the camp marks. I dont care if enemies can see their camps marked but Kindred should be able to see it before anyone else. Its already risky to go for that enemy kruggs or gromp, let Kindred see it 30 seconds before anyone else so they can plan it, gank or a mark. It could also encourage enemy junglers to ward their camps often which offers good counterplay.
2nd solution: remove kindreds passive on enemy camps and neutral monsters such are Herald, Dragon and Baron, as a compensation, buff their base stats and slightly increase range on their Q. As for champion marks, leave them as they are, they are fine and its just 5 anyways, you aint gonna get all 5.
3rd solution: Same as 2nd, remove camp marks, compensate Kindred the same way as in 2nd solution but when it comes to kill/assist marks, give them something unique, similar to Kaynes passive. If Kindred gets 4-5 marks on kills or assists on melee champions Lamb abilities (Q) get increased range and her R should in that case give bonus MS to all her allies inside of it as well as Kindred, but if Kindred gets most of their marks against ranged champions, her W and E get something special, like root, fear or something that could help them hunt ranged champions. That also perfectly fits Kindreds theme as Eternal hunters and junglers.
Long storry short, passive is what makes Kindred hard to balance, the rest of their kit os fine as it is.