Honestly I feel like Kayle's range should always be 525

Paress··4 votes·619 views

I know she has a sword but when you're E is in cooldown or not activated you pretty much lose 100% of your DPS and I don't think you'll try to go in melee to deal with the tank. I feel like she has some inconsistency when you have your E up et can DPS fully and when you're E is in cooldown and can't apply any damages (except Q obviously).

Don't you think her range should be 525 and her E just add the damages/AoE ?

6 Comments

Saianna4 votes

How that could work

  1. Make Kayle ranged champion
  2. Make her E as on/off costing mana per attack (like Jinx's Q) 2.1. You can make her first attack on activated E deal some kind of + 0,x AD/AP so she wouldn't be too simple (ofc with some cooldown)
  3. Decrease her base attack stat JUST A LITTLE (soe her activation wouldn't be 1 hit K.O)
  4. And you are done.

(not that I'm saying she needs to be ranged.. Just a way to make it happen)

Shroom Junkie1 votes

{quoted}

How that could work

  1. Make Kayle ranged champion
  2. Make her E as on/off costing mana per attack (like Jinx's Q) 2.1. You can make her first attack on activated E deal some kind of + 0,x AD/AP so she wouldn't be too simple (ofc with some cooldown)
  3. Decrease her base attack stat JUST A LITTLE (soe her activation wouldn't be 1 hit K.O)
  4. And you are done.

(not that I'm saying she needs to be ranged.. Just a way to make it happen)

I made the idea of #2 awhile ago and was shut down. This isn't even a thread but a simple post and you get upvoted. Hate the forums. q.q

canpan141 votes

Not at all unless they completely rebalanced her. One of the big ways to counterplay kayle is managing when her e is on/off cooldown. If she always has that range she can farm safely through early game and become the same monster late game.

GG Noob Team2 votes

{quoted}

Not at all unless they completely rebalanced her. One of the big ways to counterplay kayle is managing when her e is on/off cooldown. If she always has that range she can farm safely through early game and become the same monster late game.

She becomes monster late game, only if her enemies are far behind.

Instead, decent same feed irelia or jax could mess ground and walls with kayle.

canpan141 votes

Still it feels like you are removing a huge weakness in her kit but not taking away anything from her.

Shroom Junkie1 votes

No. After a little less than 40% CDR you can just be in E mode forever, and even without its only 6 seconds that you aren't. Giving Kayle infinite range would be totally OP, one of her weaknesses is not always having that range, and having to farm - or fight - with it.

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