Can master yi get buffed
With the new jungle item and rageblade he has a about 47% winrate redo the nerfs you did to him before and he should be fine.
With the new jungle item and rageblade he has a about 47% winrate redo the nerfs you did to him before and he should be fine.
He wasn't nerfed though. Tank Yi was nerfed and his assassin was buffed( extra AD if you build AD, and more on hit true damage). This leads to a lot less safety... Aka he's risky as an assassin should be now and I bet a lot of people who were building tank yi don't know how to assassin yi.
He wasn't nerfed though. Tank Yi was nerfed and his assassin was buffed( extra AD if you build AD, and more on hit true damage). This leads to a lot less safety... Aka he's risky as an assassin should be now and I bet a lot of people who were building tank yi don't know how to assassin yi.
A full AD Yi gets a whopping six extra true damage after the changes to his E.
Yi's not very good right now, as an on-hit bruiser due to the nerfs and due to sated's removal, or as a full ad assassin because full damage Yi is inherently shitty.
He's a risky assassin to be sure. He is no
in safety. He's all in which in assassins is very high risk. However, if you can't CC him, he's always been a killer.
He's a risky assassin to be sure. He is no
in safety. He's all in which in assassins is very high risk. However, if you can't CC him, he's always been a killer.
Sure, but see, it's so easy to counterplay him in team fights that he's basically incapable of doing so late game, since if he's CC'd once he immediately dies. Even Tryndamere is better in team fights than full damage Yi.
shrug some champions are easier to counter play than others. I wish most assassins had counterplay beyond "build tank against them" like Talon/Zed/LB or hope they suck at their champion (not a good counter play when you rely on your opponent to suck)
yi was in a balance state with sated just low elo kids moaning at yi for doing his job... stomping low elo... people moan about garen and annie for the same thing... they r made to stomp low elo. as for yi currently go flash exhausts and get the slow smite. dont get the jungle item just the slow smite for xp + ganks. rush a bork and then follow him as before. 2 damage items 1 armor and health item, 1 health and damage item, 2 magic resist items.
something i found to be effective is
where you basicaly become a sustained based tank. its less damage then the old build but it is better for dueling
Lelele, Master Yi is and always will be OP in Low Elo. The only thing nerfed on Yi was his true dmg. Just to sho how heavily he is relient on items.
They buffed his on hit true damage though in 6.6. E - Wuju Style BASE DAMAGE 10/15/20/25/30 ⇒ 12/19/26/33/40
Yeah, because they changed the scaling of it.
They changed the scaling of his Free AD which did not affect his true damage.
the changed the scaling so it doesnt do shit unless you go ad but yi always goes mostly attack speed with his non tank build which does overall less dmg
With his previous full tank build, he lost 12 total AD from Wuju style...
They buffed his on hit true damage though in 6.6. E - Wuju Style BASE DAMAGE 10/15/20/25/30 ⇒ 12/19/26/33/40
i like that part where you completely ignore the nerfs to the ratio
I wasn't. If you read all of the thread, I was talking purely about the true damage changes because the first person I responded to said they NERFED his true damage (when max rank, on hit does 10 more true damage which as far as I know, bumping up damage numbers isn't a nerf). His AD scaling changes reduced his total AD with the most common build at the time by 12 AD (largely due to him building Steraks which doesn't synergize which bonus AD) at max rank of E with full build. It's not a lot, and wasn't a terribly amount to dissuade people from going Bruiser Yi. I did some theory crafting and ignoring resistances (i know that's bad and not very telling), it was like 60 less total damage (like 1710 (800 phys or so, 500 mgk or so, 200 true dmg) vs 1650 (700 phys or so, 550 mgk or so, 300 true dmg) ), but the composition of the damage was 100 more true damage over 3 hits.
They were nerfs to bruiser/tank Yi, and buffs to assassin yi. If you build AD, you get more AD from his E.
Yi was to strong with devour + old tank items (by to strong I mean in gold and below he was viable). After his nerf he was semi-viable in gold and below. Now he isn't viable in any ranking unless he gets completely fed and wins game before 30min.