Zoe W is already a nuke half the time its used why does it need to be also nuke innately?

La Bello··2 votes·637 views

as title says.

Zoe can get item 3152 item 3146 item 3153 summoner 14 item 3107 already if she is lucky enough which will dent your hp bar. does she really need the 75 / 105 / 135 / 165 / 195 (+ 55% AP) ON TOP of that AND the movespeed bonus?

I honestly think if you removed the damage completely Zoe would still be a great champion and completely viable. Between the movement speed that invalidates her weakness as a immobile mage and the ultra high damage you can get from just more sparkles+ spellthief spam I think at least ONE of these aspects should be removed.

4 Comments

ZackTheWaffleMan2 votes

I don't think she can get Gunblade from minions

BestPudgeNA1 votes

{quoted}

I don't think she can get Gunblade from minions

When did he say from minions.

Zoe is really really really broken and she needs more then what you suggested in the OP to make her not S+ tier

Kurt Hyzan1 votes

She can't get item 3146 from minions anymore (or maybe until a certain level ? Forgot about it). But I do agree that damage shafted randomly everywhere in her kit is the most stupid thing Riot has even done (like wtf were they thinking to have summoner spells allowing her to deal more damage ? or even her enhanced AA ? They both have no place in her kit, and I would have liked a real spell on W, not a secondary passive that takes 3 lines to write)

Teridax681 votes

I think part of the problem here is that the core mechanic to Zoe's W is not innately designed to scale. The ability lets you copy item actives and summoner spells, neither of which have ranks, the activation comes from charges, which have a fixed cooldown, and the active itself has no innate cooldown or mana cost. There are effectively no innate balancing levers to such an ability, which is why it got a pseudo-Ahri W tacked onto it.

Personally, to me this is just one more reason why Spell Thief should be Zoe's ultimate, and Portal Jump her W. As a basic ability, Spell Thief has had a ton of problems, namely because a lot of item actives aren't meant to be used so early in the game, and free item actives and summoner spells have a disproportionately large impact in the early game, especially those with global or semi-global range. On top of that, it's currently loaded with an effect that is neither unique nor interesting, that Zoe could easily stand to lose. Meanwhile, Portal Jump is an essential component to Zoe's combos, and can be much more easily tuned to be reasonable in lane, especially since it doesn't allow her to reposition. In fact, giving Zoe exactly one rank in her ult, and the rest to her basic abilities, could allow her damage to progress much more smoothly overall, particularly since her Q tends to spike really hard due to the way her damage works.

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